Starmie in Emerald Imperium
Water / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Starmie in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Starmie
| Area | Method | Level | |
|---|---|---|---|
| Route 106 | Super Rod | 20-45 | |
| Route 123 | Super Rod | 20-45 | |
| Route 123 | Super Rod | 20-45 | |
| Route 123 | Super Rod | 20-45 | |
| Route 128 | Surf | 5-35 | 5% rare |
| Safari Zone Southeast | Good Rod | 25-35 | |
| Safari Zone Southeast | Good Rod | 25-35 | |
| Safari Zone Southeast | Super Rod | 25-40 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | Spotlight Makes the foe attack the spotlighted Pokémon. | Normal | Stat | — | — | 15 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 26 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 40 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 60 | Meteor Beam A 2-turn move that raises Sp. Attack before attacking. | Rock | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Flip Turn | Water | 60 |
| TM07 | Snowscape | Ice | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Icy Wind | Ice | 55 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM29 | Psychic | Psychic | 90 |
| TM33 | Reflect | Psychic | — |
| TM34 | Teleport | Psychic | — |
| TM48 | Meteor Beam | Rock | 120 |
| TM55 | Expanding Force | Psychic | 80 |
| TM66 | Dazzling Gleam | Fairy | 80 |
| TM72 | Psyshock | Psychic | 80 |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | 1 |
| TM83 | Scald | Water | 80 |
| TM85 | Future Sight | Psychic | 120 |
| TM86 | Grass Knot | Grass | 1 |
| TM91 | Flash Cannon | Steel | 80 |
| TM106 | Trick Room | Psychic | — |
| TM121 | Hydro Pump | Water | 110 |
| TM124 | Pain Split | Normal | — |
| TM133 | Power Gem | Rock | 80 |
| TM173 | Gravity | Psychic | — |
| HM03 | Surf | Water | 90 |
| HM05 | Flash | Electric | 60 |
| HM07 | Waterfall | Water | 80 |