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Jellicent
#593 · Pokémon Exceeded · unchanged from the official games

Jellicent

WaterGhostCursed Body, Damp (hidden)

In Exceeded: First found in Lilycove City (Super Rod), and in 2 more areas. Its type (Water / Ghost) and base stats (total 480) are the same as in the official games.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Absorb
An attack that absorbs half the damage inflicted.
GrassSpec2010025
1Acid Armor
Liquifies the user's body to sharply raise Defense.
PoisonStat——40
1Bubble
An attack using bubbles. May lower the foe's Speed.
WaterSpec4010030
1Night Shade
Damage scales with user base Sp. Attack.
GhostSpec19010
1Poison Sting
A toxic attack with barbs, etc., that may poison.
PoisonPhys1510035
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat—10015
1Water Spout
Inflicts more damage if the user's HP is high.
WaterSpec1501005
1Wring Out
The higher the foe's HP the more damage caused.
NormalSpec11005
5Absorb
An attack that absorbs half the damage inflicted.
GrassSpec2010025
9Night Shade
Damage scales with user base Sp. Attack.
GhostSpec19010
13BubbleBeam
Forcefully sprays bubbles that lowers Speed.
WaterSpec7510010
18Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
20Recover
Recovers up to half the user's maximum HP.
NormalStat——5
27Ominous Wind
A repulsive attack that may raise all stats.
GhostSpec601005
29Brine
Does double damage to foes with half HP.
WaterSpec6510010
30Rain Dance
Summons a rain for 5 turns.
WaterStat——5
32Shadow Ball
Hurls a black blob that may lower the foe's Sp. Def.
GhostSpec8010015
36Whirlpool
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
WaterSpec808510
37Hex
Does double damage if the foe has a status problem.
GhostSpec6510010
48Destiny Bond
If the user faints, the foe is also made to faint.
GhostStat——5
49Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
61Wring Out
The higher the foe's HP the more damage caused.
NormalSpec11005
64Water Spout
Inflicts more damage if the user's HP is high.
WaterSpec1501005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 31

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM07Hail
Not handed out, sold or hidden anywhere in this game's own map data
Ice—
TM10Hidden Power
Slateport City
Normal60
TM12Taunt
Route 110 — Trick House End
Dark—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM19Giga Drain
Route 123
Grass75
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM51Brine
Dewford Town — House 2
Water65
TM59Natural Gift
Slateport City
Normal1
TM64Swamp Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM66Headbutt
Petalburg Woods
Normal70
HM03Surf
Petalburg City — Wally's House
Water90
HM05Flash
Granite Cave — 1F
Normal—
HM07Waterfall
Sootopolis City
Water80
HM08Dive
Mossdeep City — Steven's House
Water80

Where to find Jellicent

AreaMethodLevel
Lilycove CitySuper Rod
Route 121Super Rod
Route 122Super Rod

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Water Absorb, Damp
  • What the innates do: Water Absorb — Changes water into HP. · Damp — Prevents self-destruction.
  • Abilities you pick one of: Cursed Body — Disables moves on contact. · Damp — Prevents self-destruction.
  • Hidden ability: Damp
  • How its abilities arrive: Cursed Body, Damp, Water Absorb from the start
  • Tutor moves: Dream Eater, Icy Wind, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Water Ball
  • Egg groups: Amorphous
  • Catch rate 60