#593 · Pokémon Parallel Emerald · unchanged from the official games
Jellicent
WaterGhostWater Absorb, Cursed Body, Damp (hidden)
In Parallel Emerald: First found in Route 106 (Surf), and in 5 more areas. Its type (Water / Ghost), base stats (total 480) and abilities are the same as in the official games.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb Drains half the damage inflicted to heal the user. | Grass | Spec | 30 | 100 | 25 |
| 1 | Acid Armor Raises the user’s Defense by two stages. | Poison | Stat | — | — | 20 |
| 1 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 1 | Poison Sting Has a chance to poison the target. | Poison | Phys | 30 | 100 | 35 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 12 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 16 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 20 | Hex Has double power if the target has a major status ailment. | Ghost | Spec | 65 | 100 | 10 |
| 24 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 28 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 32 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Spec | 80 | 100 | 15 |
| 36 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 43 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 48 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 54 | Water Spout Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | Water | Spec | 150 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Slateport City | Water | 60 |
| TM06 | Toxic Route 127 | Poison | — |
| TM07 | Hail Lilycove City | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM12 | Taunt Sootopolis City Gym | Dark | — |
| TM13 | Ice Beam Froster Cave B1F | Ice | 90 |
| TM14 | Blizzard Lilycove City | Ice | 110 |
| TM15 | Hyper Beam Victory Road | Normal | 150 |
| TM17 | Protect Petalburg City Gym | Normal | — |
| TM18 | Rain Dance Lilycove City | Water | — |
| TM19 | Giga Drain Meteor Falls | Grass | 80 |
| TM21 | Frustration Slateport City | Normal | — |
| TM27 | Return Slateport City | Normal | — |
| TM29 | Psychic Seafloor Cavern | Psychic | 90 |
| TM30 | Shadow Ball Mt. Pyre | Ghost | 80 |
| TM32 | Double Team Froster Cave | Normal | — |
| TM36 | Sludge Bomb Dewford Town | Poison | 90 |
| TM42 | Facade Route 115 | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Rustboro City | Psychic | — |
| TM45 | Attract Route 109 | Normal | — |
| TM53 | Energy Ball Route 118 | Grass | 90 |
| TM55 | Scald Route 107 | Water | 80 |
| TM61 | Will-O-Wisp Route 130 | Fire | — |
| TM68 | Giga Impact Victory Road | Normal | 150 |
| TM90 | Substitute Pacifidlog Town | Normal | — |
| TM92 | Trick Room Lavaridge Town Gym | Psychic | — |
| TM97 | Dark Pulse Route 115 North | Dark | 80 |
| TM99 | Dazzling Gleam Aqua Hideout | Fairy | 80 |
| HM03 | Surf Petalburg City | Water | 90 |
| HM05 | Flash Granite Cave | Normal | — |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City | Water | 80 |
Where to find Jellicent
| Area | Method | Level | |
|---|---|---|---|
| Route 106 | Surf | ||
| Route 118 | Surf | ||
| Route 114 | Good Rod | ||
| Route 114 | Surf | ||
| Meteor Falls Rest | Good Rod | ||
| Meteor Falls Rest | Surf | ||
| Shoal Cave | Surf | ||
| Victory Road B2F | Surf |
Other changes in this game
- How to get it: See Encounters Tab or Evolution Family/Line.