#593 · Pokémon Emerald Blitz · unchanged from the official games
Jellicent
WaterGhostWater Absorb, Cursed Body, Damp (hidden)
In Emerald Blitz: It is not in any of this guide's encounter tables. Its type (Water / Ghost), base stats (total 480) and abilities are the same as in the official games.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bubble An attack using bubbles. May lower the foe's Speed. | Water | Spec | 40 | 100 | 30 |
| 1 | Water Sport The user becomes soaked to weaken all Fire moves. | Water | Stat | — | — | 15 |
| 5 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 9 | Night Shade Inflicts damage identical to the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 13 | Bubble Beam Forcefully sprays bubbles that may lower Speed. | Water | Spec | 65 | 100 | 20 |
| 17 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 1 |
| 22 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 27 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 60 | 100 | 5 |
| 32 | Brine Does double damage to foes with half HP or less. | Water | Spec | 65 | 100 | 10 |
| 37 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 45 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 53 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 61 | Wring Out | Normal | Spec | 120 | 100 | 5 |
| 69 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 20
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM07 | Hail Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Ice | — |
| TM12 | Taunt Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Dark | — |
| TM13 | Ice Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Ice | 90 |
| TM14 | Blizzard Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Ice | 110 |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM18 | Rain Dance Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM21 | Dazzling Gleam Not sold by the Outdoor Market and not found on any map — not placed in the game | Fairy | 80 |
| TM29 | Psychic Not sold by the Outdoor Market and not found on any map — not placed in the game | Psychic | 90 |
| TM30 | Shadow Ball Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 80 |
| TM32 | Icy Wind Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Ice | 55 |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM36 | Sludge Bomb Dewford Town | Poison | 90 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM49 | Trick Room Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM56 | Dark Pulse Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM66 | Scald Not sold by the Outdoor Market and not found on any map — not placed in the game | Water | 80 |
Where to find Jellicent
Not found in the wild — evolve or trade for it.