#594 · Pokémon Exceeded · unchanged from the official games
Alomomola
WaterHydration
In Exceeded: First found in Sootopolis City (Good Rod, Lv 10-30). Its type (Water) and base stats (total 470) are the same as in the official games.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 1 | Play Nice Befriend the foe, lowering its Attack without fail. | Normal | Stat | — | — | 20 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 1 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 5 | Aqua Ring Restores HP, cures burn and halves Electric-type damage. | Water | Stat | — | — | 20 |
| 9 | Aqua Jet Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 13 | DoubleSlap Repeatedly slaps the foe 2 to 5 times. | Fairy | Phys | 25 | 90 | 10 |
| 17 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 21 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 25 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 29 | Wake Up Slap Powerful against sleeping foes, but also heals them. | Fighting | Phys | 70 | 100 | 10 |
| 33 | Soak Makes foe a Water-type. Sharply lower Speed. | Water | Stat | — | 100 | 20 |
| 37 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 5 |
| 41 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 45 | Safeguard Prevents all status problems and reduces 25% all damage. | Normal | Stat | — | — | 25 |
| 49 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 80 | 85 | 10 |
| 50 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 56 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 57 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 62 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM51 | Brine Dewford Town — House 2 | Water | 65 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Alomomola
| Area | Method | Level | |
|---|---|---|---|
| Sootopolis City | Good Rod | 10-30 | |
| Sootopolis City | Old Rod | 5-10 | |
| Sootopolis City | Super Rod |
Other changes in this game
- Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
- Innates (always active): Healer, Regenerator
- What the innates do: Healer — Heals partner Pokémon. · Regenerator — Heals HP upon switching out.
- Ability: Hydration — Cures status in rain.
- How its abilities arrive: Hydration from the start; Healer at Lv 20; Regenerator at Lv 25; Nursery at Lv 36
- Tutor moves: Endure, Icy Wind, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Water Ball
- Egg moves: Endure, Mirror Coat, Mist, Pain Split, Refresh, Tickle
- Egg groups: Water 1 / Water 2
- Catch rate 75