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Goodra
#706 · Pokémon Exceeded · unchanged from the official games

Goodra

DragonSap Sipper, Rain Dish, Gooey (hidden)

In Exceeded: First found in Draconid Tribe (Super Rod). Its type (Dragon) and base stats (total 600) are the same as in the official games.

Level-up moves 28

LvMoveTypeCatPowAccPP
0Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
1Absorb
An attack that absorbs half the damage inflicted.
GrassSpec2010025
1Acid Spray
Super effective on Steel. Sharply reduces Sp. Def.
PoisonSpec4010020
1Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
1Bubble
An attack using bubbles. May lower the foe's Speed.
WaterSpec4010030
1DragonBreath
Super effective on Dragon- types. May cause burn.
FireSpec7010020
1Feint
An attack that hits foes using moves like Protect.
NormalPhys3010010
1Outrage
A rampage of 2 to 3 turns that confuses the user.
DragonPhys12010010
1Poison Tail
Has a high critical-hit ratio. May also poison.
PoisonPhys1008510
1Protect
Evades attack, but may fail if used in succession.
NormalStat——10
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Tearful Look
The user tears up, dropping Attack and Sp. Attack.
NormalStat——20
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
5Absorb
An attack that absorbs half the damage inflicted.
GrassSpec2010025
11Protect
Evades attack, but may fail if used in succession.
NormalStat——10
13Bide
Endures attack for 2 turns to retaliate double.
NormalPhys110010
18DragonBreath
Super effective on Dragon- types. May cause burn.
FireSpec7010020
24Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
25Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
26Rain Dance
Summons a rain for 5 turns.
WaterStat——5
38Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
42Dragon Pulse
Generates a shock wave to damage the foe.
DragonSpec8510010
43Curse
A move that functions differently for Ghosts.
Stat——10
45Muddy Water
Can hit Flying foes. May lower speed.
GroundSpec909510
50Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
57Power Whip
Violently lashes the foe with vines or tentacles.
GrassPhys1208510
58Outrage
A rampage of 2 to 3 turns that confuses the user.
DragonPhys12010010
63Right As Rain
Summons a permanent rain in the battlefield.
WaterStat——5

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 33

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM07Hail
Not handed out, sold or hidden anywhere in this game's own map data
Ice—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM55Body Press
Dewford Town — Pokemon Center 2F
Fighting80
TM59Natural Gift
Slateport City
Normal1
TM64Swamp Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM66Headbutt
Petalburg Woods
Normal70
TM68Chilling Water
Not handed out, sold or hidden anywhere in this game's own map data
Water50
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Goodra

AreaMethodLevel
Draconid TribeSuper Rod5% rare

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Amphibious, Hydrate, Rampage
  • What the innates do: Amphibious — Ups Water-, Poison- & Ground. · Hydrate — Normal moves turn Water. · Rampage — Moves have no recharge.
  • Abilities you pick one of: Sap Sipper — Grass increases offensive stat. · Rain Dish — Slight HP recovery in rain. · Gooey — Lowers Speed on contact.
  • Hidden ability: Gooey
  • How its abilities arrive: Gooey, Hydrate from the start; Sap Sipper at Lv 22; Rain Dish at Lv 30; Rampage at Lv 58; Poison Heal at Lv 64
  • Abilities a tutor can teach it: Dragon Hoard
  • Tutor moves: Body Slam, Fire Punch, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, ThunderPunch
  • Egg groups: Dragon
  • Catch rate 45