#705 · Pokémon Exceeded · unchanged from the official games
Sliggoo
DragonSap Sipper, Rain Dish, Gooey (hidden)
In Exceeded: First found in Draconid Tribe (Super Rod). Its type (Dragon) and base stats (total 452) are the same as in the official games.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Acid Spray Super effective on Steel. Sharply reduces Sp. Def. | Poison | Spec | 40 | 100 | 20 |
| 1 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 1 | Acid Spray Super effective on Steel. Sharply reduces Sp. Def. | Poison | Spec | 40 | 100 | 20 |
| 1 | Bubble An attack using bubbles. May lower the foe's Speed. | Water | Spec | 40 | 100 | 30 |
| 1 | DragonBreath Super effective on Dragon- types. May cause burn. | Fire | Spec | 70 | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 5 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 11 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 13 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | 100 | 10 |
| 18 | DragonBreath Super effective on Dragon- types. May cause burn. | Fire | Spec | 70 | 100 | 20 |
| 24 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 25 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 26 | Rain Dance Summons a rain for 5 turns. | Water | Stat | — | — | 5 |
| 38 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 42 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 43 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 44 | Muddy Water Can hit Flying foes. May lower speed. | Ground | Spec | 90 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 23
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM64 | Swamp Terrain Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
Where to find Sliggoo
| Area | Method | Level | |
|---|---|---|---|
| Draconid Tribe | Super Rod | ||
| Draconid Tribe | Surf |
Other changes in this game
- Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Amphibious, Hydrate
- What the innates do: Amphibious — Ups Water-, Poison- & Ground. · Hydrate — Normal moves turn Water.
- Abilities you pick one of: Sap Sipper — Grass increases offensive stat. · Rain Dish — Slight HP recovery in rain. · Gooey — Lowers Speed on contact.
- Hidden ability: Gooey
- How its abilities arrive: Gooey, Hydrate from the start; Sap Sipper at Lv 22; Rain Dish at Lv 30; Amphibious at Lv 42
- Abilities a tutor can teach it: Dragon Hoard
- Becomes Goodra
- Tutor moves: Body Slam, Rock Slide, Sleep Talk, Snore, Substitute, Swagger
- Egg groups: Dragon
- Catch rate 45