#609 · Pokémon Emerald Blitz · unchanged from the official games
Chandelure
GhostFireFlash Fire, Flame Body, Infiltrator (hidden)
In Emerald Blitz: It is not in any of this guide's encounter tables. Its type (Ghost / Fire), base stats (total 520) and abilities are the same as in the official games.
Level-up moves 11
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | — | 10 |
| 3 | Minimize Minimizes the user's size to sharply raise evasiveness. | Normal | Stat | — | — | 10 |
| 5 | Smog An exhaust-gas attack that may also poison. | Poison | Spec | 30 | 70 | 20 |
| 7 | Fire Spin Traps the foe in a ring of fire for turns. | Fire | Spec | 35 | 85 | 15 |
| 16 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 20 | Flame Burst A bursting flame that does damage to all foes. | Fire | Spec | 70 | 100 | 15 |
| 28 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 38 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 100 | 50 | 5 |
| 45 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 53 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 69 | Overheat Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 130 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 17
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM11 | Sunny Day Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Fire | — |
| TM12 | Taunt Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Dark | — |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM22 | Solar Beam Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Grass | 120 |
| TM29 | Psychic Not sold by the Outdoor Market and not found on any map — not placed in the game | Psychic | 90 |
| TM30 | Shadow Ball Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 80 |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Not sold by the Outdoor Market and not found on any map — not placed in the game | Fire | 90 |
| TM38 | Fire Blast Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Fire | 110 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM46 | Thief SS Tidal Rooms | Dark | 60 |
| TM49 | Trick Room Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM50 | Overheat Lavaridge Town Gym | Fire | 130 |
| TM56 | Dark Pulse Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
Where to find Chandelure
Not found in the wild — evolve or trade for it.