#170 · Pokémon WaveBlue · unchanged from the official games
Chinchou
WaterElectricVolt Absorb, Illuminate, Water Absorb (hidden)
In WaveBlue: It is not in any of this guide's encounter tables. Its type (Water / Electric), base stats (total 330) and abilities are the same as in the official games. 4 of its 13 level-up moves are new compared with Pokémon FireRed & LeafGreen, including Electro Ball and Bubble Beam.
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 4 | Electro Ball Hurls an orb that does more to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 8 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 12 | Bubble Beam Forcefully sprays bubbles that may lower Speed. | Water | Spec | 65 | 100 | 20 |
| 16 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 20 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 24 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 28 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 32 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 36 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 40 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 44 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 40
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Cerulean City Gym (pick up) | Water | 60 |
| TM06 | Toxic Fuchsia City Gym (pick up) | Poison | — |
| TM10 | Hidden Power Pokémon Tower 7F (pick up) | Normal | 60 |
| TM13 | Ice Beam Seafoam Islands B2F (pick up) | Ice | 90 |
| TM14 | Blizzard Seafoam Islands B4F (pick up) | Ice | 110 |
| TM17 | Protect Power Plant (pick up) | Normal | — |
| TM18 | Rain Dance Route 15 (pick up) | Water | — |
| TM21 | Frustration Rocket Hideout B3F (pick up) | Normal | 1 |
| TM24 | Thunderbolt Power Plant (pick up) | Electric | 90 |
| TM25 | Thunder Power Plant (pick up) | Electric | 110 |
| TM27 | Return Route 12 North Entrance 2F (pick up) | Normal | 1 |
| TM32 | Double Team Safari Zone West (pick up) | Normal | — |
| TM34 | Shock Wave Vermilion City Gym (pick up) | Electric | 60 |
| TM42 | Facade Celadon City Condominiums Roof Room (pick up) | Normal | 70 |
| TM43 | Secret Power Route 25 (pick up) | Normal | 70 |
| TM44 | Rest S.S. Anne B1F Room 2 (pick up) | Psychic | — |
| TM45 | Attract Route 24 (pick up) | Normal | — |
| TM51 | Signal Beam Nothing in the game hands this one out or sells it | Bug | 75 |
| TM73 | Charge Beam Nothing in the game hands this one out or sells it | Electric | 50 |
| TM74 | Electric Terrain Nothing in the game hands this one out or sells it | Electric | — |
| TM75 | Volt Switch Nothing in the game hands this one out or sells it | Electric | 70 |
| TM76 | Wild Charge Nothing in the game hands this one out or sells it | Electric | 90 |
| TM77 | Electroweb Nothing in the game hands this one out or sells it | Electric | 55 |
| TM78 | Thunder Wave Nothing in the game hands this one out or sells it | Electric | — |
| TM80 | Electro Ball Nothing in the game hands this one out or sells it | Electric | 1 |
| TM82 | Dazzling Gleam Nothing in the game hands this one out or sells it | Fairy | 80 |
| TM121 | Icy Wind Nothing in the game hands this one out or sells it | Ice | 55 |
| TM143 | Chilling Water Nothing in the game hands this one out or sells it | Water | 50 |
| TM144 | Liquidation Nothing in the game hands this one out or sells it | Water | 85 |
| TM145 | Scald Nothing in the game hands this one out or sells it | Water | 80 |
| TM146 | Muddy Water Nothing in the game hands this one out or sells it | Water | 90 |
| TM147 | Flip Turn Nothing in the game hands this one out or sells it | Water | 60 |
| TM149 | Natural Gift Nothing in the game hands this one out or sells it | Normal | 1 |
| TM153 | Double-Edge Victory Road 2F (pick up) | Normal | 120 |
| TM158 | Mimic Saffron City Copycat's House 2F (pick up) | Normal | — |
| TM160 | Substitute Fuchsia City (pick up) | Normal | — |
| HM03 | Surf Safari Zone Secret House (pick up) | Water | 90 |
| HM05 | Flash Route 2 East Building (pick up) | Steel | 40 |
| HM07 | Waterfall Icefall Cave 1F (pick up) | Water | 80 |
| HM08 | Dive Nothing in the game hands this one out or sells it | Water | 80 |
Where to find Chinchou
Not found in the wild — evolve or trade for it.
Other changes in this game
- Wild held item: Deep Sea Scale (5%)
- Egg moves: Flail, Screech, Amnesia, Psybeam, Whirlpool, Agility, Mist, Shock Wave, Brine, Water Pulse, Soak
- Move tutors: Double-Edge, Substitute, Mimic
- Evolves into Lanturn at Level 27