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Chinchou

Chinchou in Unbound

#170 · Water / Electric · see locations below

WaterElectric

Abilities

Volt Absorb, Water Absorb, Lightning Rod (hidden)

Base stats

HP75
Attack38
Defense38
Sp. Attack56
Sp. Defense56
Speed67
Total330

Compared with the official games

  • Abilities gains Lightning Rod and loses Illuminate

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Wild held items: Deep Sea Scale
  • Egg moves: Screech, Amnesia, Psybeam, Whirlpool, Agility, Mist, Shock Wave, Brine, Water Pulse, TrickoTreat
  • Move tutors: Hydro Pump, Rising Voltage, Signal Beam, Bounce, Icy Wind, Snore, Heal Bell, Confide, Screech, Agility, Whirlpool, Electro Ball
  • Evolves into Lanturn at level 27

Where to find Chinchou

Level-up moves

LvMoveTypeCatPowAccPP
1Bubble
A spray of bubbles hits the foe. It may lower the foe's Speed stat.
WaterSpec4010030
1Supersonic
The user generates odd sound waves. It may confuse the foe.
NormalStat5520
4Electro Ball
The user hurls an electric orb. The faster the user is than the foe, the greater the damage.
ElectricSpec110010
7Water Gun
The foe is struck with a lot of water expelled forcibly from the mouth.
WaterSpec4010025
9Thunder Wave
A weak electric shock that is sure to cause paralysis if it hits.
ElectricStat9020
12Bubble Beam
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
WaterSpec6510020
16Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat10010
20Spark
An electrically charged tackle that may also paralyze the foe.
ElectricPhys6510020
24Charge
The user charges power to boost the Electric move it uses next.
ElectricStat20
28Discharge
The user looses an electric flare that hits all Pok\emon and may paralyze.
ElectricSpec8010015
31Signal Beam
The foe is hit with a flashing beam that may also cause confusion.
BugSpec7510015
33Belch
The user envelops itself in a veil made of water. It regains some HP every turn.
WaterStat20
37Flail
A desperate attack that becomes more powerful the less HP the user has.
NormalPhys110015
41Take Down
A reckless, full- body charge attack that also hurts the user a little.
NormalPhys908520
45Hydro Pump
A high volume of water is blasted at the foe under great pressure.
WaterSpec110805
49Magnet Rise
The user disperses electrically charged particles, changing Normal- to Electric- type moves.
ElectricStat25

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (35)

#Move · where to get itTypePow
TM03Water Pulse
Location not documented — see the hack's location guide
Water60
TM06Toxic
Location not documented — see the hack's location guide
Poison
TM07Hail
Location not documented — see the hack's location guide
Ice
TM10Hidden Power
Location not documented — see the hack's location guide
Normal60
TM13Ice Beam
Location not documented — see the hack's location guide
Ice90
TM14Blizzard
Location not documented — see the hack's location guide
Ice110
TM17Protect
Location not documented — see the hack's location guide
Normal
TM18Rain Dance
Location not documented — see the hack's location guide
Water
TM21Frustration
Location not documented — see the hack's location guide
Normal1
TM24Thunderbolt
Location not documented — see the hack's location guide
Electric90
TM25Thunder
Location not documented — see the hack's location guide
Electric110
TM27Return
Location not documented — see the hack's location guide
Normal1
TM32Double Team
Location not documented — see the hack's location guide
Normal
TM34Shock Wave
Location not documented — see the hack's location guide
Electric60
TM42Facade
Location not documented — see the hack's location guide
Normal70
TM43Secret Power
Location not documented — see the hack's location guide
Normal70
TM44Rest
Location not documented — see the hack's location guide
Psychic
TM45Attract
Location not documented — see the hack's location guide
Normal
TM55Brine
Location not documented — see the hack's location guide
Water65
TM57Charge Beam
Location not documented — see the hack's location guide
Electric50
TM58Endure
Location not documented — see the hack's location guide
Normal
TM70Flash
Location not documented — see the hack's location guide
Normal
TM73Thunder Wave
Location not documented — see the hack's location guide
Electric
TM82Sleep Talk
Location not documented — see the hack's location guide
Normal
TM83Scald
Location not documented — see the hack's location guide
Water80
TM87Swagger
Location not documented — see the hack's location guide
Normal
TM90Substitute
Location not documented — see the hack's location guide
Normal
TM92Volt Switch
Location not documented — see the hack's location guide
Electric70
TM99Wild Charge
Location not documented — see the hack's location guide
Electric90
TM102Dazzle Gleam
Location not documented — see the hack's location guide
Fairy80
TM112Round
Location not documented — see the hack's location guide
Normal60
TM114Natural Gift
Location not documented — see the hack's location guide
Normal1
HM03Surf
Location not documented — see the hack's location guide
Water90
HM05Dive
Location not documented — see the hack's location guide
Water100
HM07Waterfall
Location not documented — see the hack's location guide
Water80

Open in the interactive guide