#100 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game
Seaking
WaterSwift Swim, Water Veil
In Timeless Diamond & Spaceless Pearl: First found in Twinleaf Town (Super Rod, Lv 45-60), and in 14 more areas. Its type (Water) and base stats (total 450) are the same as in the official games. Abilities: it loses Lightning Rod. It learns no level-up move that Pokémon Diamond & Pearl doesn't, but 10 come at a different level and 1 of Pokémon Diamond & Pearl's are gone.
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Peck The foe is jabbed with a sharply pointed beak or horn. | Flying | Phys | 35 | 100 | 35 |
| 1 | Tail Whip The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Normal | Stat | — | 100 | 30 |
| 1 | Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Water | Stat | — | — | 15 |
| 1 | Supersonic The user generates odd sound waves from its body. It may confuse the target. | Normal | Stat | — | 55 | 20 |
| 1 | Water Pulse The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 15 | Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | Normal | Phys | 65 | 100 | 25 |
| 20 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 25 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn. | Water | Stat | — | — | 20 |
| 30 | Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times in a row. | Normal | Phys | 15 | 85 | 20 |
| 37 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 44 | Waterfall The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | Water | Phys | 80 | 100 | 15 |
| 51 | Megahorn Using its tough and impressive horn, the user rams into the foe with no letup. | Bug | Phys | 120 | 85 | 10 |
| 58 | Horn Drill The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | Normal | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Swift | Normal | 60 |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM75 | Swords Dance | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM07 | Waterfall | Water | 80 |
Where to find Seaking
| Area | Method | Level | |
|---|---|---|---|
| Twinleaf Town | Super Rod | 45-60 | |
| Celestic Town | Super Rod | 45-60 | |
| Route 203 | Super Rod | 45-60 | |
| Route 204 (Southern segment) | Super Rod | 45-60 | |
| Route 204 (Northern segment) | Super Rod | 45-60 | |
| Route 208 | Super Rod | 45-60 | |
| Route 209 | Super Rod | 45-60 | |
| Route 212 (Northern segment) | Super Rod | 45-60 | |
| Route 214 | Super Rod | 45-60 | |
| Lake Verity | Good Rod | 10-35 | |
| Lake Verity | Super Rod | 45-60 | |
| Lake Valor | Good Rod | 10-35 | |
| Lake Valor | Super Rod | 45-60 | |
| Lake Acuity | Good Rod | 10-35 | |
| Lake Acuity | Super Rod | 45-60 | |
| Victory Road (B1F) | Super Rod | 45-60 | |
| Victory Road (1F back 2) | Super Rod | 45-60 | |
| Sendoff Spring | Super Rod | 45-60 |
Other changes in this game
- Egg moves: Skull Bash, Mud Sport, Acupressure