Seaking
#100 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game

Seaking

WaterSwift Swim, Water Veil

In Timeless Diamond & Spaceless Pearl: First found in Twinleaf Town (Super Rod, Lv 45-60), and in 14 more areas. Its type (Water) and base stats (total 450) are the same as in the official games. Abilities: it loses Lightning Rod. It learns no level-up move that Pokémon Diamond & Pearl doesn't, but 10 come at a different level and 1 of Pokémon Diamond & Pearl's are gone.

Level-up moves 13

LvMoveTypeCatPowAccPP
1Peck
The foe is jabbed with a sharply pointed beak or horn.
FlyingPhys3510035
1Tail Whip
The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
NormalStat—10030
1Water Sport
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
WaterStat——15
1Supersonic
The user generates odd sound waves from its body. It may confuse the target.
NormalStat—5520
1Water Pulse
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
WaterSpec6010020
15Horn Attack
The foe is jabbed with a sharply pointed horn to inflict damage.
NormalPhys6510025
20Agility
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
PsychicStat——30
25Aqua Ring
The user envelops itself in a veil made of water. It regains some HP on every turn.
WaterStat——20
30Fury Attack
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
NormalPhys158520
37Flail
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
NormalPhys—10015
44Waterfall
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
WaterPhys8010015
51Megahorn
Using its tough and impressive horn, the user rams into the foe with no letup.
BugPhys1208510
58Horn Drill
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
NormalPhys—305

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 27

#Move · where to get itTypePow
TM03Water Pulse
Water60
TM06Toxic
Poison—
TM07Hail
Ice—
TM10Swift
Normal60
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM27Return
Normal—
TM32Double Team
Normal—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM75Swords Dance
Normal—
TM78Captivate
Normal—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM84Poison Jab
Poison80
TM87Swagger
Normal—
TM90Substitute
Normal—
HM03Surf
Water90
HM07Waterfall
Water80

Where to find Seaking

AreaMethodLevel
Twinleaf TownSuper Rod45-60
Celestic TownSuper Rod45-60
Route 203Super Rod45-60
Route 204 (Southern segment)Super Rod45-60
Route 204 (Northern segment)Super Rod45-60
Route 208Super Rod45-60
Route 209Super Rod45-60
Route 212 (Northern segment)Super Rod45-60
Route 214Super Rod45-60
Lake VerityGood Rod10-35
Lake VeritySuper Rod45-60
Lake ValorGood Rod10-35
Lake ValorSuper Rod45-60
Lake AcuityGood Rod10-35
Lake AcuitySuper Rod45-60
Victory Road (B1F)Super Rod45-60
Victory Road (1F back 2)Super Rod45-60
Sendoff SpringSuper Rod45-60

Other changes in this game

  • Egg moves: Skull Bash, Mud Sport, Acupressure