#119 · Pokémon Odyssey · changed in this game
Seaking
WaterLightning Rod, Swift Swim
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Knock Off Knocks down the foe’s held item to prevent its use during the battle. | Dark | Phys | 65 | 100 | 20 |
| 1 | Poison Jab The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | Poison | Phys | 80 | 100 | 20 |
| 1 | Peck The foe is jabbed with a sharply pointed beak or horn. | Flying | Phys | 35 | 100 | 35 |
| 1 | Tail Whip The user wags its tail cutely, making the foe lower its DEFENSE stat. | Normal | Stat | 0 | 100 | 30 |
| 5 | Supersonic The user generates odd sound waves. It may confuse the foe. | Normal | Stat | 0 | 55 | 20 |
| 10 | Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 15 | Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | Normal | Phys | 65 | 100 | 25 |
| 20 | Water Tackle No effect. | Water | Phys | 65 | 100 | 15 |
| 25 | Aqua Jet The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | Water | Phys | 40 | 100 | 20 |
| 30 | Drill Run The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | Ground | Phys | 80 | 95 | 10 |
| 35 | Waterfall A powerful charge attack. It can also be used to climb a waterfall. | Water | Phys | 80 | 100 | 15 |
| 40 | Flip Turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Water | Phys | 60 | 100 | 20 |
| 45 | Megahorn A brutal ramming attack delivered with a tough and impressive horn. | Bug | Phys | 120 | 85 | 10 |
| 50 | Hydro Pump A high volume of water is blasted at the foe under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 15
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Second Stratum, right side | Water | 60 |
| TM06 | Toxic Sixth Stratum, western area | Poison | — |
| TM07 | Hail Arundel | Ice | — |
| TM13 | Ice Beam Sea of Galazeah, eastern side | Ice | 90 |
| TM14 | Blizzard Sixth Stratum, southern area | Ice | 110 |
| TM15 | Hyper Beam Fifth Stratum, B2F | Normal | 150 |
| TM17 | Protect Fourth Stratum | Normal | — |
| TM18 | Rain Dance Gorge of Zanado | Water | — |
| TM21 | Frustration Charon | Normal | — |
| TM27 | Return Charon | Normal | — |
| TM32 | Double Team Lost Woods | Normal | — |
| TM42 | Facade Second Stratum, left side | Normal | 70 |
| TM44 | Rest Fourth Stratum | Psychic | — |
| TM45 | Attract Talrega's Guild, TM machine near Rikkah | Normal | — |
| TM49 | Scald Azure Cave | Water | 80 |
Where to find Seaking
| Area | Method | Level | |
|---|---|---|---|
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Third Stratum | 40 | |
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Fourth Stratum | 50 |