#276 · Pokémon Emerald Seaglass · changed in this game
Seaking
WaterSwift Swim, Sharpness, Lightning Rod (hidden)
In Emerald Seaglass: First found in Safari Zone (Super Rod, Lv 25-40). Its type (Water) is the same as in the official games. Base stats total 470, up from 450; 5 of the six changed, most of all HP (80 → 100). Abilities: it gains Sharpness and loses Water Veil. 8 of its 18 level-up moves are new compared with Pokémon Emerald, including Ceaseless Edge and Megahorn.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ceaseless Edge On evolution High critical hit ratio. Sets Splinters that hurt the foe. | Dark | Phys | 65 | 100 | 15 |
| 1 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Poison Jab A stabbing attack that may poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 1 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 5 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 8 | Horn Attack Jabs the foe with sharp horns. | Normal | Phys | 65 | 100 | 25 |
| 13 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 16 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 21 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 24 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 27 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 29 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 32 | Waterfall Charges the foe with speed to climb waterfalls. | Water | Phys | 80 | 100 | 15 |
| 35 | Aqua Cutter Pressurized water cut with a high critical-hit ratio. | Water | Phys | 70 | 100 | 20 |
| 40 | Horn Drill A one-hit KO attack that uses a horn like a drill. | Normal | Phys | 1 | 30 | 5 |
| 46 | Soak Sprays water at the foe making it Water-type. | Water | Stat | — | 100 | 20 |
| 54 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 12
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City (shop) | Water | 60 |
| TM06 | Toxic Sootopolis City (shop) | Poison | — |
| TM07 | Hail Sootopolis City (shop) | Ice | — |
| TM13 | Ice Beam Sootopolis City Gym | Ice | 90 |
| TM14 | Blizzard Lilycove City (shop) | Ice | 110 |
| TM15 | Hyper Beam Lilycove City (shop) | Normal | 150 |
| TM17 | Protect Lilycove City (shop) | Normal | — |
| TM18 | Rain Dance Sootopolis City (shop) | Water | — |
| TM32 | Double Team Sootopolis City (shop) | Normal | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Lilycove City | Normal | — |
Where to find Seaking
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone | Super Rod | 25-40 |