#119 · Pokémon GS Chronicles · changed in this game
Seaking
WaterSwift Swim, Water Veil, Lightningrod (hidden)
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Megahorn Inflicts regular damage with no additional effect. | Bug | Phys | 120 | 85 | 10 |
| 1 | Poison Jab The foe is stabbed by an arm steeped in poison. It may also poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 1 | Peck Inflicts regular damage with no additional effect. | Flying | Phys | 35 | 100 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 1 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 5 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 8 | Horn Attack Inflicts regular damage with no additional effect. | Normal | Phys | 65 | 100 | 25 |
| 13 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | 1 | 100 | 15 |
| 16 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 21 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. | Water | Stat | — | — | 20 |
| 24 | Fury Attack Hits 2-5 times in one turn. | Normal | Phys | 20 | 95 | 20 |
| 29 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 32 | Waterfall Has a chance to make the target flinch. | Water | Phys | 80 | 100 | 15 |
| 40 | Horn Drill Causes a one-hit KO. | Normal | Phys | 1 | 30 | 5 |
| 46 | Soak The user shoots a torrent of water at the target and changes the target's type to Water. | Water | Stat | — | 100 | 20 |
| 54 | Megahorn Inflicts regular damage with no additional effect. | Bug | Phys | 120 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Seaking
| Area | Method | Level | |
|---|---|---|---|
| Cherrygrove City | Wild | — | |
| Cherrygrove City | Super Rod | — | |
| Dark Cave (Violet City side) | Super Rod | — | |
| Route 30 | Super Rod | — | |
| Route 31 | Super Rod | — | |
| Violet City | Wild | — | |
| Violet City | Super Rod | — | |
| Route 32 | Super Rod | — | |
| Slowpoke Well (Lower) | Super Rod | — | |
| Slowpoke Well (Main) | Super Rod | — | |
| Union Cave (Main) | Super Rod | — | |
| Ilex Forest | Super Rod | — | |
| Route 34 | Super Rod | — | |
| Route 35 | Super Rod | — | |
| Cianwood City | Super Rod | — | |
| Olivine City | Super Rod | — | |
| Route 40 | Super Rod | — | |
| Route 41 | Super Rod | — | |
| Mt. Mortar (Lower) | Super Rod | — | |
| Mt. Mortar (Main) | Super Rod | — | |
| Route 44 | Super Rod | — | |
| Route 45 | Super Rod | — | |
| Victory Road (Main 2F) | Super Rod | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".