#107 · Pokémon Odyssey · changed in this game
Hitmonchan
FightingInner Focus, Unburden
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Needle Arm Strikes first, but fails if the foe isn't readying an attack. | Grass | Phys | 80 | 100 | 5 |
| 1 | Bullet Punch The user strikes the target with tough punches as fast as bullets. This move always goes first. | Steel | Phys | 40 | 100 | 30 |
| 1 | Helping Hand A move that boosts the power of the ally’s attack in a battle. | Normal | Stat | 0 | 0 | 20 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | Normal | Stat | 0 | 0 | 30 |
| 1 | Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | Normal | Phys | 40 | 100 | 10 |
| 5 | Mach Punch A punch thrown at blinding speed. It is certain to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 10 | Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Fighting | Phys | 40 | 100 | 20 |
| 15 | Revenge An attack move that gains in intensity if the target has hurt the user. | Fighting | Phys | 60 | 100 | 10 |
| 20 | Drain Punch An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | Fighting | Phys | 75 | 100 | 10 |
| 25 | Fire Punch The foe is punched with a fiery fist. It may leave the foe with a burn. | Fire | Phys | 75 | 100 | 15 |
| 25 | Thunder Punch The foe is punched with an electrified fist. It may leave the foe paralyzed. | Electric | Phys | 75 | 100 | 15 |
| 25 | Ice Punch The foe is punched with an icy fist. It may leave the foe frozen. | Ice | Phys | 75 | 100 | 15 |
| 30 | Agility The user relaxes and lightens its body to sharply boost its SPEED. | Psychic | Stat | 0 | 0 | 30 |
| 35 | Mega Punch The foe is slugged by a punch thrown with muscle-packed power. | Normal | Phys | 80 | 85 | 20 |
| 40 | Counter A retaliation move that counters any physical hit with double the damage. | Fighting | Phys | 0 | 100 | 20 |
| 45 | Dynamic Punch The foe is punched with the user’s full power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 50 | Close Combat The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 15
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Drain Punch Sixth Stratum, central area | Fighting | 75 |
| TM06 | Toxic Sixth Stratum, western area | Poison | — |
| TM08 | Bulk Up Quest Reward: "Eeveelution!", Third Stratum Base | Fighting | — |
| TM11 | Sunny Day Charon | Fire | — |
| TM17 | Protect Fourth Stratum | Normal | — |
| TM18 | Rain Dance Gorge of Zanado | Water | — |
| TM21 | Frustration Charon | Normal | — |
| TM26 | Earthquake Second Stratum, right side | Ground | 100 |
| TM27 | Return Charon | Normal | — |
| TM31 | Brick Break Quest Reward: "One drink too many...", Brigit Farm | Fighting | 75 |
| TM32 | Double Team Lost Woods | Normal | — |
| TM39 | Rock Tomb Coastal Road | Rock | 60 |
| TM42 | Facade Second Stratum, left side | Normal | 70 |
| TM44 | Rest Fourth Stratum | Psychic | — |
| TM45 | Attract Talrega's Guild, TM machine near Rikkah | Normal | — |
Where to find Hitmonchan
Not found in the wild — evolve or trade for it.