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Hitmonchan

Hitmonchan in Pokémon Infinite Fusion

#107 · Fighting · see locations below

Fighting

Abilities

Iron Fist, Keen Eye, Inner Focus (hidden)

Base stats

HP50
Attack105
Defense79
Sp. Attack35
Sp. Defense110
Speed76
Total455

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Hitmonchan

AreaMethodLevel
Route 23Grass (Night) (Classic)20-405% rare
Route 23Grass (Night) (Remix)20-405% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Agility
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
PsychicStat30
1Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005
1Comet Punch
The target is hit with a flurry of punches that strike two to five times in a row.
NormalPhys188515
1Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
FightingPhys110020
1Focus Punch
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
FightingPhys15010020
1Mach Punch
The user throws a punch at blinding speed. It is certain to strike first.
FightingPhys4010030
1Pursuit
An attack move that inflicts double damage if used on a target that is switching out of battle.
DarkPhys4010020
1Revenge
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
FightingPhys6010010
6Agility
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
PsychicStat30
11Pursuit
An attack move that inflicts double damage if used on a target that is switching out of battle.
DarkPhys4010020
16Bullet Punch
The user strikes the target with tough punches as fast as bullets. This move always goes first.
SteelPhys4010030
16Mach Punch
The user throws a punch at blinding speed. It is certain to strike first.
FightingPhys4010030
21Feint
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
NormalPhys3010010
26Vacuum Wave
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
FightingSpec4010030
31Quick Guard
The user protects itself and its allies from priority moves. It may fail if used in succession.
FightingStat15
36Fire Punch
The target is punched with a fiery fist. It may leave the target with a burn.
FirePhys7510015
36Ice Punch
The target is punched with an icy fist. It may also leave the target frozen.
IcePhys7510015
36Thunder Punch
The target is punched with an electrified fist. It may also leave the target with paralysis.
ElectricPhys7510015
41Sky Uppercut
The user attacks the target with an uppercut thrown skyward with force.
FightingPhys859015
46Mega Punch
The target is slugged by a punch thrown with muscle-packed power.
NormalPhys808520
50Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FightingStat5
56Focus Punch
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
FightingPhys15010020
61Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
FightingPhys110020
66Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (34)

#Move · where to get itTypePow
TM06Toxic
Fuchsia City Gym (given)
Poison
TM08Bulk Up
Viridian City (on the ground)
Fighting
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM21Frustration
Pewter Hotel (given)
Normal1
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM39Rock Tomb
Pewter City Gym (given)
Rock60
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM46Thief
Mt. Moon B2F (on the ground)
Dark60
TM47Low Sweep
Rock Tunnel (on the ground)
Fighting65
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM52Focus Blast
Victory Road (on the ground)
Fighting120
TM56Fling
Not placed in the map data — bought, or given by an event this guide can't read
Dark1
TM67Retaliate
Union Cave (on the ground)
Normal70
TM71Stone Edge
Victory Road (area 2) (on the ground)
Rock100
TM78Bulldoze
Route 17 (given)
Ground60
TM80Rock Slide
Rock Tunnel (on the ground) · Boon Island (on the ground)
Rock75
TM83Work Up
Route 36 (on the ground)
Normal
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM112Focus Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting150
TM115Power-Up Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting40
TM120Throat Chop
Not placed in the map data — bought, or given by an event this guide can't read
Dark80
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80
HM10Rock Climb
Mt. Silver (area 4) (given)
Normal90

Open in the interactive guide