Hitmonchan in Pokémon Infinite Fusion
#107 · Fighting · see locations below
Fighting
Abilities
Iron Fist, Keen Eye, Inner Focus (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Hitmonchan
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 1 | Close Combat The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Comet Punch The target is hit with a flurry of punches that strike two to five times in a row. | Normal | Phys | 18 | 85 | 15 |
| 1 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Fighting | Phys | 150 | 100 | 20 |
| 1 | Mach Punch The user throws a punch at blinding speed. It is certain to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 1 | Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | Dark | Phys | 40 | 100 | 20 |
| 1 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 6 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 11 | Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | Dark | Phys | 40 | 100 | 20 |
| 16 | Bullet Punch The user strikes the target with tough punches as fast as bullets. This move always goes first. | Steel | Phys | 40 | 100 | 30 |
| 16 | Mach Punch The user throws a punch at blinding speed. It is certain to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 21 | Feint An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | Normal | Phys | 30 | 100 | 10 |
| 26 | Vacuum Wave The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | Fighting | Spec | 40 | 100 | 30 |
| 31 | Quick Guard The user protects itself and its allies from priority moves. It may fail if used in succession. | Fighting | Stat | — | — | 15 |
| 36 | Fire Punch The target is punched with a fiery fist. It may leave the target with a burn. | Fire | Phys | 75 | 100 | 15 |
| 36 | Ice Punch The target is punched with an icy fist. It may also leave the target frozen. | Ice | Phys | 75 | 100 | 15 |
| 36 | Thunder Punch The target is punched with an electrified fist. It may also leave the target with paralysis. | Electric | Phys | 75 | 100 | 15 |
| 41 | Sky Uppercut The user attacks the target with an uppercut thrown skyward with force. | Fighting | Phys | 85 | 90 | 15 |
| 46 | Mega Punch The target is slugged by a punch thrown with muscle-packed power. | Normal | Phys | 80 | 85 | 20 |
| 50 | Detect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Fighting | Stat | — | — | 5 |
| 56 | Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Fighting | Phys | 150 | 100 | 20 |
| 61 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | Fighting | Phys | 1 | 100 | 20 |
| 66 | Close Combat The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM08 | Bulk Up Viridian City (on the ground) | Fighting | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM47 | Low Sweep Rock Tunnel (on the ground) | Fighting | 65 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM67 | Retaliate Union Cave (on the ground) | Normal | 70 |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM83 | Work Up Route 36 (on the ground) | Normal | — |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM120 | Throat Chop Not placed in the map data — bought, or given by an event this guide can't read | Dark | 80 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM10 | Rock Climb Mt. Silver (area 4) (given) | Normal | 90 |