Baltoy in Elite Redux
#343 · Ground / Psychic · see locations below
GroundPsychic
Abilities
Ancient Idol, Telepathy, Twist. Dimension (hidden)
Base stats
Compared with the official games
- Stats HP 40 → 50, Sp. Atk 40 → 60 (total 300 → 330)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Levitate, Mystic Power, Sand Guard
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Mystic Power — All moves gain the 1.5x power boost from STAB. · Sand Guard — Blocks priority and reduces special damage by 1/2 in sand.
- Abilities you pick one of: Ancient Idol — Uses Def and Sp. Def instead of Atk and Sp. Atk when attacking. · Telepathy — Protects team from friendly fire. · Twist. Dimension — Sets up Trick Room on entry, lasts 3 turns.
- Evolves into Claydol at level 36
- Tutor moves: Body Press, Bulldoze, Calm Mind, Confuse Ray, Curse, Dazzling Gleam, Dig, Earth Power, Earthquake, Eerie Spell, Endure, Energy Wave, Flash Cannon, Heal Block, Helping Hand, Hidden Power, Light Screen, Miracle Eye, Power Gem, Protect, Psybeam, Psychic, Psychic Noise, Psyshock, Rapid Spin, Reflect, Refresh, Rest, Return, Rock Slide, Safeguard, Sand Tomb, Sandstorm, Secret Power, Skill Swap, Sleep Talk, Spikes, Stealth Rock, Stone Edge, Substitute, Topsy-Turvy, Trick, Trick Room, Wide Guard, Zen Headbutt
- Egg groups: Mineral
- Height 0.5 m, weight 21.5 kg
Where to find Baltoy
| Area | Method | Level | |
|---|---|---|---|
| Route 111 Desert | Grass | — | |
| Sandstrewn Ruins | Rock Smash | — | |
| Sandstrewn Ruins 2F | Rock Smash | — | |
| Sandstrewn Ruins 3F | Rock Smash | — | |
| Sandstrewn Ruins B1F | Rock Smash | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Scorchng Sands Throws scorching sand at the target. May leave a burn. | Ground | Spec | 75 | 100 | 15 |
| 1 | Self-Destruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 1 | Telekinesis Makes the foe float. It is easier to hit for 3 turns. | Psychic | Stat | — | — | 15 |
| 1 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 17 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 17 | Magic Room Disables stones and passive DMG for 5 turns. | Psychic | Stat | — | — | 10 |
| 17 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 17 | Rock Polish Polishes the body to sharply raise Speed. | Rock | Stat | — | — | 20 |
| 17 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 24 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 24 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 24 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 24 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 24 | Outburst Severe special damage but makes the user faint. | Normal | Spec | 250 | 100 | 5 |
| 37 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 37 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 37 | Kinesis Priority +1. Animates the foe's item, surprising them. | Psychic | Stat | — | 100 | 10 |
| 37 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 46 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 46 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Magical Torque 30% chance to confuse. | Fairy | Phys | 85 | 100 | 20 |
| 46 | Psycho Boost Allows a full-power attack, but sharply lowers SpAtk | Psychic | Spec | 140 | 100 | 5 |
| 51 | Guard Swap Swaps Defense and Special Defense with the foe. | Psychic | Stat | — | — | 10 |
| 51 | Power Swap Swaps Attack and Special Attack with the foe. | Psychic | Stat | — | — | 10 |
| 51 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|