Baltoy in Emerald Imperium
Ground / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Evolves into Claydol at level 36
Baltoy in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Baltoy
| Area | Method | Level | |
|---|---|---|---|
| Route 111 | Grass | 20-24 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 4 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 7 | Mud Shot Hurls mud at the foe and reduces Speed. | Ground | Spec | 55 | 100 | 15 |
| 10 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 13 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 100 | 15 |
| 16 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 19 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 22 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 25 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 28 | Self-Destruct Inflicts severe damage but makes the user faint. | Normal | Phys | 100 | 100 | 5 |
| 31 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 34 | Guard Split Averages changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 34 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 37 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 40 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 43 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 46 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 150 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (33)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM48 | Meteor Beam | Rock | 120 |
| TM55 | Expanding Force | Psychic | 80 |
| TM57 | Charge Beam | Electric | 50 |
| TM64 | Explosion | Normal | 150 |
| TM66 | Dazzling Gleam | Fairy | 80 |
| TM69 | Rock Polish | Rock | — |
| TM72 | Psyshock | Psychic | 80 |
| TM74 | Gyro Ball | Steel | 1 |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM86 | Grass Knot | Grass | 1 |
| TM96 | Bulldoze | Ground | 60 |
| TM102 | Scorching Sands | Ground | 70 |
| TM106 | Trick Room | Psychic | — |
| TM122 | Drill Run | Ground | 80 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM128 | Hex | Ghost | 65 |
| TM142 | Earth Power | Ground | 90 |
| TM173 | Gravity | Psychic | — |
| HM05 | Flash | Electric | 60 |