#343 · HeartGold Generations · unchanged from the official games
Baltoy
GroundPsychicLevitate
In HeartGold Generations: First found in Ruins of Alph (Grass (Inside, main room, morning / day), Lv 5), and in 1 more area. Its type (Ground / Psychic), base stats (total 300) and abilities are the same as in the official games. 4 of its 18 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Extrasensory and Imprison.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Mud-Slap The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 3 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 6 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 7 | Mud-Slap The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 10 | Rock Tomb Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | Rock | Phys | 60 | 95 | 15 |
| 10 | Heal Block The user prevents the foe from using any HP-recovery moves for five turns. | Psychic | Stat | — | 100 | 15 |
| 15 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 18 | Power Trick The user employs its psychic power to switch its Attack with its Defense stat. | Psychic | Stat | — | — | 10 |
| 18 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 23 | Cosmic Power The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 28 | Extrasensory The user attacks with an odd, unseeable power. It may also make the foe flinch. | Psychic | Spec | 80 | 100 | 20 |
| 30 | Self-Destruct The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | Normal | Phys | 200 | 100 | 5 |
| 31 | Imprison If the foe knows any move also known by the user, the foe is prevented from using it. | Psychic | Stat | — | — | 10 |
| 33 | Earth Power The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 35 | Guard Split The user employs its psychic power to average its Defense and Sp. Def stats with the target. | Psychic | Stat | — | — | 10 |
| 35 | Power Split The user employs its psychic power to average its Attack and Sp. Atk stats with the target. | Psychic | Stat | — | — | 10 |
| 39 | Sandstorm A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Rock | Stat | — | — | 10 |
| 43 | Explosion The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM48 | Skill Swap | Psychic | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM64 | Explosion | Normal | 250 |
| TM67 | Recycle | Normal | — |
| TM69 | Rock Polish | Rock | — |
| TM70 | Flash | Normal | — |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM92 | Trick Room | Psychic | — |
Where to find Baltoy
| Area | Method | Level | |
|---|---|---|---|
| Ruins of Alph | Grass (Inside, main room, morning / day) | 5 | 5% rare |
| Ruins of Alph | Grass (Inside, main room, morning / day, Hoenn Sound) | 5 | 5% rare |
| Ruins of Alph | Grass (Inside, main room, morning / day, Sinnoh Sound) | 5 | 5% rare |
| Route 3 | Grass (swarm) | 5 |
Other changes in this game
- Evolves into Claydol — at level 36
- Tutor moves: Mud-Slap, Snore, Ancient Power, Signal Beam, Zen Headbutt, Earth Power, Trick, Gravity, Magic Coat, Headbutt