#120 · HeartGold Generations · unchanged from the official games
Staryu
WaterIlluminate, Natural Cure, Analytic (hidden)
In HeartGold Generations: First found in Cherrygrove City (Good Rod (swarm), Lv 20), and in 7 more areas. Its type (Water), base stats (total 340) and abilities are the same as in the official games. 7 of its 21 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Psywave and Confuse Ray.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 4 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 9 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 13 | Psywave The foe is attacked with an odd, hot energy wave. The attack varies in intensity. | Psychic | Spec | — | 100 | 15 |
| 18 | Swift Star-shaped rays are shot at the foe. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 18 | Bubble Beam A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. | Water | Spec | 65 | 100 | 20 |
| 22 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 22 | Camouflage The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | Normal | Stat | — | — | 20 |
| 23 | Minimize The user compresses its body to make itself look smaller. The user’s evasion stat is boosted. | Normal | Stat | — | — | 10 |
| 24 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 24 | Gyro Ball The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Steel | Phys | — | 100 | 5 |
| 28 | Brine If the foe’s HP is down to about half, this attack will hit with double the power. | Water | Spec | 65 | 100 | 10 |
| 30 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 35 | Reflect Type The user reflects the target’s type, making it the same type as the target. | Normal | Stat | — | — | 15 |
| 36 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Spec | 80 | 100 | 20 |
| 38 | Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Psychic | Stat | — | — | 30 |
| 40 | Psychic The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 44 | Surf It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | Water | Spec | 90 | 100 | 15 |
| 50 | Cosmic Power The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 54 | Hydro Pump The foe is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 34
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM55 | Brine | Water | 65 |
| TM58 | Endure | Normal | — |
| TM67 | Recycle | Normal | — |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | — |
| TM77 | Psych Up | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM03 | Surf | Water | 90 |
| HM05 | Whirlpool | Water | 35 |
| HM07 | Waterfall | Water | 80 |
Where to find Staryu
| Area | Method | Level | |
|---|---|---|---|
| Cherrygrove City | Good Rod (swarm) | 20 | |
| Union Cave | Good Rod (B2F, swarm) | 20 | |
| Route 34 | Good Rod (swarm) | 20 | |
| Olivine City | Good Rod (swarm) | 20 | |
| Sea Route 40 | Good Rod (swarm) | 20 | |
| Cianwood City | Good Rod (swarm) | 20 | |
| Route 47 | Surf | 10-25 | |
| Sea Route 19 | Good Rod (swarm) | 20 |
Other changes in this game
- Evolves into Starmie — with Water Stone
- Tutor moves: Dive, Icy Wind, Rollout, Snore, Signal Beam, Twister, Swift, Pain Split, Gravity, Magic Coat