Staryu in Pokémon Infinite Fusion
#120 · Water · see locations below
Water
Abilities
Illuminate, Natural Cure, Analytic (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Evolves into: Starmie (Water Stone)
Where to find Staryu
| Area | Method | Level | |
|---|---|---|---|
| Route 6 | Super Rod (Remix) | 15-35 | 5% rare |
| Vermillion City | Surf (Remix) | 5-41 | |
| Vermillion City | Old Rod (Classic) | 5 | 5% rare |
| Vermillion City | Good Rod (Classic) | 5-15 | |
| Vermillion City | Good Rod (Remix) | 5-15 | |
| Vermillion City | Super Rod (Classic) | 5-35 | |
| Route 11 | Super Rod (Remix) | 15-35 | 5% rare |
| Route 17 | Super Rod (Classic) | 15-35 | |
| Route 18 | Surf (Remix) | 5-40 | |
| Safari Zone Area 2 | Surf (Remix) | 5-40 | |
| Safari Zone Area 4 | Surf (Remix) | 5-40 | |
| Safari Zone Area 5 | Surf (Remix) | 20-40 | |
| Route 19 | Old Rod (Remix) | 5 | |
| Route 19 | Good Rod (Remix) | 5-15 | |
| Route 19 | Super Rod (Remix) | 15-35 | |
| Seafoam Islands B4 | Old Rod (Classic) | 5 | |
| Seafoam Islands B4 | Good Rod (Classic) | 20 | |
| Seafoam Islands B4 | Super Rod (Classic) | 40 | |
| Cinnabar Island | Surf (Remix) | 5-40 | |
| Underwater (Route 21) | Grass (Classic) | 25-35 | |
| Underwater (Route 21) | Grass (Remix) | 25-39 | |
| Pokemon Center (Crimson City) | Good Rod (Classic) | 5-15 | |
| Pokemon Center (Crimson City) | Good Rod (Remix) | 5-15 | |
| Pokemon Center (Crimson City) | Super Rod (Classic) | 15-35 | |
| Pokemon Center (Crimson City) | Super Rod (Remix) | 15-35 | |
| Brine Road | Old Rod (Remix) | 10 | |
| Route 34 | Super Rod (Classic) | 40 | |
| Route 31 | Surf (Remix) | 15-35 | |
| Ruins of Alph | Good Rod (Classic) | 5-15 | |
| Ruins of Alph | Super Rod (Classic) | 15-35 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 4 | Water Gun The target is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 7 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 20 | 100 | 40 |
| 10 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | Normal | Stat | — | — | 10 |
| 13 | Psywave The target is attacked with an odd psychic wave. The attack varies in intensity. | Psychic | Spec | 1 | 100 | 15 |
| 16 | Swift Star-shaped rays are shot at the opposing team. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 18 | Bubble Beam A spray of bubbles is forcefully ejected at the target. It may also lower its Speed stat. | Water | Spec | 65 | 100 | 20 |
| 22 | Camouflage The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | Normal | Stat | — | — | 20 |
| 24 | Gyro Ball The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Steel | Phys | 1 | 100 | 5 |
| 28 | Brine If the target's HP is down to about half, this attack will hit with double the power. | Water | Spec | 65 | 100 | 10 |
| 31 | Minimize The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | Normal | Stat | — | — | 10 |
| 35 | Reflect Type The user reflects the target's type, making it the same type as the target. | Normal | Stat | — | — | 15 |
| 37 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Spec | 80 | 100 | 20 |
| 40 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 42 | Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 46 | Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Psychic | Stat | — | — | 30 |
| 49 | Cosmic Power The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 53 | Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM07 | Hail Seafoam Islands B3 (on the ground) | Ice | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM14 | Blizzard Pokémon Mansion (area 4) (on the ground) | Ice | 110 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM33 | Reflect Power Plant (area 2) (on the ground) | Psychic | — |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM74 | Gyro Ball Victory Road (area 3) (on the ground) | Steel | 1 |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM91 | Flash Cannon Route 23 (on the ground) | Steel | 80 |
| TM96 | Moonblast Mt. Moon Summit (on the ground) | Fairy | 95 |
| TM104 | Recover Cinnabar Hotel (given) | Normal | — |
| TM105 | Aqua Jet Route 23 (on the ground) | Water | 40 |
| TM111 | Dazzling Gleam Not placed in the map data — bought, or given by an event this guide can't read | Fairy | 80 |
| TM121 | Scald Ember Spa (on the ground) | Water | 80 |
| HM03 | Surf Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground) | Water | 90 |
| HM05 | Waterfall Prof. Elm Lab. (given) · Sprout Tower (on the ground) · Pinkan Hollow (on the ground) | Water | 80 |
| HM06 | Dive Azalea Town (area 3) (given) | Water | 80 |
| HM07 | Teleport Vermillion City (given) | Psychic | — |
| HM08 | Flash Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |