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Shedinja
#292 · HeartGold Generations · unchanged from the official games

Shedinja

BugGhostWonder Guard

In HeartGold Generations: Not in the wild: evolve Nincada at level 20, into a spare party slot. Its type (Bug / Ghost), base stats (total 236) and abilities are the same as in the official games. 7 of its 18 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Shadow Claw and Mud-Slap.

Level-up moves 21

LvMoveTypeCatPowAccPP
1Shadow Claw
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
GhostPhys7010015
1Grudge
If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
GhostStat——5
1Mud-Slap
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
GroundSpec2010010
1Metal Claw
The foe is raked with steel claws. It may also raise the user’s Attack stat.
SteelPhys509535
1Dig
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
GroundPhys8010010
1Scratch
Hard, pointed, and sharp claws rake the foe to inflict damage.
NormalPhys4010035
1Sand Attack
Sand is hurled in the foe’s face, reducing its accuracy.
GroundStat—10015
1Harden
The user stiffens all the muscles in its body to raise its Defense stat.
NormalStat——30
1False Swipe
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
NormalPhys4010040
1Absorb
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
GrassSpec2010025
9Sand Attack
Sand is hurled in the foe’s face, reducing its accuracy.
GroundStat—10015
14Absorb
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
GrassSpec2010025
21Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat—10010
25Shadow Sneak
The user extends its shadow and attacks the foe from behind. This move always goes first.
GhostPhys4010030
25Fury Swipes
The foe is raked with sharp claws or scythes for two to five times in quick succession.
NormalPhys188015
34Mind Reader
The user senses the foe’s movements with its mind to ensure its next attack does not miss.
NormalStat——5
37Grudge
If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
GhostStat——5
38Spite
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
GhostStat—10010
41Heal Block
The user prevents the foe from using any HP-recovery moves for five turns.
PsychicStat—10015
42Shadow Ball
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
GhostSpec8010015
55Phantom Force
---
GhostPhys9010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 31

#Move · where to get itTypePow
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM19Giga Drain
Grass75
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM27Return
Normal—
TM28Dig
Ground80
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM37Sandstorm
Rock—
TM40Aerial Ace
Flying60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM46Thief
Dark60
TM54False Swipe
Normal40
TM58Endure
Normal—
TM61Will-O-Wisp
Fire—
TM65Shadow Claw
Ghost70
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM81X-Scissor
Bug80
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM85Dream Eater
Psychic100
TM87Swagger
Normal—
TM90Substitute
Normal—
HM01Cut
Normal50

Where to find Shedinja

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Tutor moves: Mud-Slap, Fury Cutter, Snore, Spite, Trick, Sucker Punch, String Shot, Bug Bite