Level-up moves 10
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 5 | Leech Life Drains half the damage inflicted to heal the user. | Bug | Phys | 20 | 100 | 15 |
| 9 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 14 | Fury Swipes Hits 2-5 times in one turn. | Normal | Phys | 18 | 80 | 15 |
| 19 | Mind Reader Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 40 |
| 25 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 31 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 38 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Phys | 80 | 100 | 15 |
| 45 | Grudge If the user faints this turn, the PP of the move that fainted it drops to 0. | Ghost | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 20
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM11 | Sunny Day Safari Zone — East | Fire | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Power Plant | Normal | — |
| TM19 | Giga Drain Celadon City Gym | Grass | 60 |
| TM21 | Frustration Rocket Hideout — B3F | Normal | — |
| TM22 | Solar Beam Pokémon Mansion — B1F | Grass | 120 |
| TM27 | Return Route 12 — North Entrance 2F | Normal | — |
| TM28 | Dig Cerulean City | Ground | 60 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM32 | Double Team Safari Zone — West | Normal | — |
| TM37 | Sandstorm Victory Road — 2F | Rock | — |
| TM40 | Aerial Ace Route 9 | Flying | 60 |
| TM42 | Facade Memorial Pillar | Normal | 70 |
| TM43 | Secret Power Route 25 | Normal | 70 |
| TM44 | Rest S.S. Anne — B1F Room 2 | Psychic | — |
| TM46 | Thief Mt. Moon — B2F | Dark | 40 |
| HM01 | Cut S.S. Anne — Captain's Office | Normal | 50 |
| HM05 | Flash Route 2 — East Building | Normal | — |
Where to find Shedinja
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Double-Edge, Dream Eater, Mimic, Substitute