#486 · HeartGold Generations · unchanged from the official games
Regigigas
NormalSlow Start
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Normal), base stats (total 670) and abilities are the same as in the official games. 9 of its 20 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Pound and Heavy Slam.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 1 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 1 | Crush Grip The foe is crushed with great force. The attack is more powerful the more HP the foe has left. | Normal | Phys | — | 100 | 5 |
| 1 | Fire Punch The foe is punched with a fiery fist. It may leave the target with a burn. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch The foe is punched with an icy fist. It may leave the target frozen. | Ice | Phys | 75 | 100 | 15 |
| 1 | Thunder Punch The foe is punched with an electrified fist. It may leave the target with paralysis. | Electric | Phys | 75 | 100 | 15 |
| 1 | Dizzy Punch The foe is hit with rhythmically launched punches that may also leave it confused. | Normal | Phys | 70 | 100 | 10 |
| 1 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 1 | Foresight Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 18 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 18 | Stomp The foe is stomped with a big foot. It may also make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 24 | Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 30 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 33 | Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Phys | 50 | 100 | 10 |
| 36 | Mega Punch The foe is slugged by a punch thrown with muscle-packed power. | Normal | Phys | 80 | 85 | 20 |
| 42 | Body Press --- | Fighting | Phys | 80 | 100 | 10 |
| 44 | Wide Guard The user protects itself and its allies from wide- ranged attacks. | Rock | Stat | — | — | 10 |
| 52 | Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 66 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 74 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 76 | Crush Grip The foe is crushed with great force. The attack is more powerful the more HP the foe has left. | Normal | Phys | — | 100 | 5 |
| 85 | Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 37
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM68 | Giga Impact | Normal | 150 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Avalanche | Ice | 60 |
| TM73 | Thunder Wave | Electric | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Regigigas
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Mud-Slap, Icy Wind, Thunder Punch, Fire Punch, Superpower, Ice Punch, Iron Head, Snore, Ancient Power, Zen Headbutt, Earth Power, Gravity, Block, Headbutt