Regigigas in Pokémon Infinite Fusion
#486 · Normal · see locations below
Normal
Abilities
Slow Start, Mold Breaker (hidden)
Base stats
Compared with the official games
- Abilities gains Mold Breaker
Where to find Regigigas
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 1 | Crush Grip The target is crushed with great force. The attack is more powerful the more HP the target has left. | Normal | Phys | 1 | 100 | 5 |
| 1 | Dizzy Punch The target is hit with rhythmically launched punches that may also leave it confused. | Normal | Phys | 70 | 100 | 10 |
| 1 | Fire Punch The target is punched with a fiery fist. It may leave the target with a burn. | Fire | Phys | 75 | 100 | 15 |
| 1 | Foresight Enables the user to hit a Ghost type with any kind of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 1 | Heavy Slam The user slams into the foe with its heavy body. The heavier the user, the greater the damage. | Steel | Phys | 1 | 100 | 10 |
| 1 | Ice Punch The target is punched with an icy fist. It may also leave the target frozen. | Ice | Phys | 75 | 100 | 15 |
| 1 | Knock Off The user slaps down the target's held item, preventing that item from being used in the battle. | Dark | Phys | 65 | 100 | 20 |
| 1 | Thunder Punch The target is punched with an electrified fist. It may also leave the target with paralysis. | Electric | Phys | 75 | 100 | 15 |
| 25 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 40 | Wide Guard The user and its allies are protected from wide-ranging attacks for a turn. May fail if used in succession. | Rock | Stat | — | — | 10 |
| 50 | Zen Headbutt The user focuses its willpower to its head and attacks the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 65 | Payback If the user moves after the target, this attack's power will be doubled. | Dark | Phys | 50 | 100 | 10 |
| 75 | Crush Grip The target is crushed with great force. The attack is more powerful the more HP the target has left. | Normal | Phys | 1 | 100 | 5 |
| 90 | Heavy Slam The user slams into the foe with its heavy body. The heavier the user, the greater the damage. | Steel | Phys | 1 | 100 | 10 |
| 100 | Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM20 | Safeguard Cerulean Cave (on the ground) | Normal | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM23 | Smack Down Union Cave B2 (on the ground) | Rock | 50 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM66 | Payback Olivine City (on the ground) | Dark | 50 |
| TM67 | Retaliate Union Cave (on the ground) | Normal | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM69 | Rock Polish Not placed in the map data — bought, or given by an event this guide can't read | Rock | — |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| TM119 | Stomping Tantrum Not placed in the map data — bought, or given by an event this guide can't read | Ground | 75 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM10 | Rock Climb Mt. Silver (area 4) (given) | Normal | 90 |