#486 · Pokémon Exceeded · unchanged from the official games
Regigigas
NormalSlow Start
In Exceeded: It is not in any of this guide's encounter tables. Its type (Normal) and base stats (total 670) are the same as in the official games.
Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Crush Grip The higher the foe's HP the more damage caused. | Normal | Phys | 1 | 100 | 5 |
| 1 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 80 | 100 | 10 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Foresight Negates the foe's evasion. Raises Attack and Accuracy. | Normal | Stat | — | 100 | 40 |
| 1 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 1 | Ice Punch An icy punch that may leave the foe with frostbite. | Ice | Phys | 75 | 100 | 15 |
| 1 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 1 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 100 | 15 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 1 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 18 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 21 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 25 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 30 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 36 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 100 | 15 |
| 42 | Body Press Does more damage the higher the user's Def. | Fighting | Phys | 80 | 100 | 10 |
| 42 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 46 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 51 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 66 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 90 | 10 |
| 75 | Crush Grip The higher the foe's HP the more damage caused. | Normal | Phys | 1 | 100 | 5 |
| 80 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 93 | Giga Impact Powerful, but leaves the user immobile the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM54 | Heat Crash Magma Hideout — 2F Room 3 | Fire | 1 |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM58 | Nature Power Slateport City | Normal | 1 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| TM69 | Stone Edge Not handed out, sold or hidden anywhere in this game's own map data | Rock | 100 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Regigigas
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Power Core, Clear Body, Impenetrable
- What the innates do: Power Core — More defensive more damage. · Clear Body — Prevents stat reduction. · Impenetrable — Only damaged by attacks.
- Ability: Slow Start — Takes a while to get going.
- How its abilities arrive: Slow Start (always on) from the start; Clear Body at Lv 10; Impenetrable (always on) at Lv 20; Power Core (always on) at Lv 30; Sighting System at Lv 50; Infused Core at Lv 65; Animated Construct at Lv 70
- Tutor moves: AncientPower, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Punch, Mud-Slap, Psych Up, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave, ThunderPunch
- Egg groups: Undiscovered
- Catch rate 3