Home › Pokémon Exceeded › Pokémon › Regigigas
Regigigas
#486 · Pokémon Exceeded · unchanged from the official games

Regigigas

NormalSlow Start

In Exceeded: It is not in any of this guide's encounter tables. Its type (Normal) and base stats (total 670) are the same as in the official games.

Level-up moves 26

LvMoveTypeCatPowAccPP
1Confuse Ray
A sinister ray that confuses the foe.
GhostStat—10010
1Crush Grip
The higher the foe's HP the more damage caused.
NormalPhys11005
1Dizzy Punch
A rhythmic punch that may confuse the foe.
NormalPhys8010010
1Fire Punch
A fiery punch that may burn the foe.
FirePhys7510015
1Foresight
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
1Heavy Slam
Does more damage if the user outweighs the foe.
SteelPhys110010
1Ice Punch
An icy punch that may leave the foe with frostbite.
IcePhys7510015
1Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
1Mega Punch
A strong punch thrown with incredible power.
NormalPhys8010015
1Pound
Pounds the foe with forelegs or tail.
NormalPhys4010035
1Stomp
Stomps the enemy with a big foot. May cause flinching.
NormalPhys6510020
1ThunderPunch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
18Stomp
Stomps the enemy with a big foot. May cause flinching.
NormalPhys6510020
21Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
24Protect
Evades attack, but may fail if used in succession.
NormalStat——10
25Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005
30Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
36Mega Punch
A strong punch thrown with incredible power.
NormalPhys8010015
42Body Press
Does more damage the higher the user's Def.
FightingPhys8010010
42Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
46Payback
An attack that gains power if the user moves last.
DarkPhys5010010
51Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
66Hammer Arm
A swinging fist attack that also lowers Speed.
FightingPhys1009010
75Crush Grip
The higher the foe's HP the more damage caused.
NormalPhys11005
80Heavy Slam
Does more damage if the user outweighs the foe.
SteelPhys110010
93Giga Impact
Powerful, but leaves the user immobile the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 28

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM54Heat Crash
Magma Hideout — 2F Room 3
Fire1
TM55Body Press
Dewford Town — Pokemon Center 2F
Fighting80
TM58Nature Power
Slateport City
Normal1
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Regigigas

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
  • Innates (always active): Power Core, Clear Body, Impenetrable
  • What the innates do: Power Core — More defensive more damage. · Clear Body — Prevents stat reduction. · Impenetrable — Only damaged by attacks.
  • Ability: Slow Start — Takes a while to get going.
  • How its abilities arrive: Slow Start (always on) from the start; Clear Body at Lv 10; Impenetrable (always on) at Lv 20; Power Core (always on) at Lv 30; Sighting System at Lv 50; Infused Core at Lv 65; Animated Construct at Lv 70
  • Tutor moves: AncientPower, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Punch, Mud-Slap, Psych Up, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave, ThunderPunch
  • Egg groups: Undiscovered
  • Catch rate 3