Regigigas in Elite Redux
#486 · Normal · see locations below
Normal
Abilities
Adaptability, Stall, Raging Boxer (hidden)
Base stats
Compared with the official games
- Stats HP 110 → 140, Defense 110 → 120, Sp. Atk 80 → 70, Sp. Def 110 → 120, Speed 100 → 60
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Power Core, Impenetrable, Juggernaut
- What the innates do: Power Core — The Pokémon uses +20% of its Defense or SpDef during moves. · Impenetrable — Only damaged by attacks. · Juggernaut — Contact moves add 20% Def to attack. Paralysis-immune.
- Abilities you pick one of: Adaptability — Increases STAB from 1.5x to 2x. · Stall — Takes 30% less damage if it hasn't moved yet. · Raging Boxer — Punching moves hit twice. 1st hit at 100% power, 2nd hit at 40%.
- Tutor moves: Body Press, Bulk Up, Bulldoze, Crush Claw, Curse, Double Lariat, Earth Power, Earthquake, Endure, Facade, Fire Punch, Focus Blast, Giga Impact, Heat Crash, Heavy Slam, Helping Hand, Hidden Power, Hyper Beam, Ice Beam, Ice Punch, Icy Wind, Iron Head, Knock Off, Metronome, Nature Power, Power Gem, Power-Up Punch, Protect, Rest, Return, Rock Slide, Rock Tomb, Secret Power, Seismic Toss, Sleep Talk, Stone Edge, Substitute, Thunder Punch, Thunder Wave, Wide Guard
- Egg groups: Undiscovered
- Height 3.7 m, weight 420.0 kg
Where to find Regigigas
| Area | Method | Level | |
|---|---|---|---|
| Sealed Chamber Inner Room | Static Encounter | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Asteroid Shot Launches a asteroid onto the target. Cannot miss. | Rock | Phys | 90 | — | 20 |
| 1 | Avalanche Priority -4. An attack that gains power if injured by the foe. | Ice | Phys | 70 | 100 | 10 |
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Chip Away Chips away at the foe's attack and defense. | Normal | Phys | 75 | 100 | 20 |
| 1 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 17 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 85 | 100 | 10 |
| 17 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 17 | Rock Smash A rock-crushing attack that lowers the foe's Defense. | Fighting | Phys | 60 | 100 | 15 |
| 24 | Drain Punch A punch that absorbs over 30% of damage inflicted. | Fighting | Phys | 75 | 100 | 10 |
| 24 | Jagged Punch Not done yet. | Rock | Phys | 80 | 100 | 10 |
| 24 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 95 | 100 | 15 |
| 24 | Seismic Fist A ground-breaking punch. 20% chance to drop Def. | Ground | Phys | 85 | 100 | 15 |
| 37 | Glacier Crash Not done yet. | Ice | Phys | 95 | 100 | 20 |
| 37 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 37 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 100 | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Ice Hammer Swings a fist to strike. Deals good, consistent damage. | Ice | Phys | 100 | 100 | 10 |
| 51 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 51 | Crush Grip Crushes quicker foes, nullifying their ability. | Normal | Phys | 120 | 100 | 5 |
| 56 | Double Iron Bash The user spins and hits with its arms. May cause flinch. | Steel | Phys | 60 | 100 | 5 |
| 56 | Rock Wrecker Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but leaves the user immobile the next turn. | Rock | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|