Grumpig in Blaze Black & Volt White
#326 · Psychic · see locations below
Psychic
Abilities
Thick Fat, Own Tempo, Gluttony (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Grumpig
| Area | Method | Level | |
|---|---|---|---|
| Route 10 — Main Route | Doubles Grass | — | |
| Route 14 | Doubles Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 1 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 1 | Splash Does nothing. | Normal | Stat | — | — | 40 |
| 7 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 10 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 14 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 15 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 18 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 21 | Magic Coat Reflects back the first effect move used on the user this turn. | Psychic | Stat | — | — | 15 |
| 26 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 27 | Extrasensory** New to this hack Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 30 |
| 28 | Shock Wave** New to this hack Never misses. | Electric | Spec | 70 | — | 20 |
| 29 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 29 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 40 | 100 | 15 |
| 37 | Psyshock Inflicts damage based on the target’s Defense, not Special Defense. | Psychic | Spec | 80 | 100 | 10 |
| 47 | Payback Power is doubled if the target has already moved this turn. | Dark | Phys | 50 | 100 | 10 |
| 55 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 60 | Power Gem Inflicts regular damage with no additional effect. | Rock | Spec | 90 | 100 | 20 |
| 68 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM41 | Torment Same place as Black and White | Dark | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Same place as Black and White | Fighting | 120 |
| TM53 | Energy Ball Route 6 — in an item ball | Grass | 90 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM66 | Payback Same place as Black and White | Dark | 50 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |