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Slowking
#199 · Pokémon Exceeded · unchanged from the official games

Slowking

WaterPsychicOblivious, Rain Dish (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Water / Psychic) and base stats (total 490) are the same as in the official games. 14 of its 24 level-up moves are new compared with Pokémon Emerald, including Chilly Reception and Heal Pulse.

Level-up moves 30

LvMoveTypeCatPowAccPP
1Chilly Reception
Bad joke summons snowstorm. The user also switches out.
IceStat——10
1Curse
A move that functions differently for Ghosts.
Stat——10
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
1Hidden Power
The effectiveness varies with the user.
NormalSpec6010015
1Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat——20
1Power Gem
Attacks with rays of light with the type of held gems.
RockSpec8010020
1Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat—9015
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat——10
5Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
9Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat——10
10Water Gun
Squirts water to attack the foe.
WaterSpec4010025
14Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
19Disable
Psychically disables one of the foe's moves.
NormalStat—10020
24Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
25Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
27Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat——20
30Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
30Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
33Slack Off
Slacks off and restores half the maximum HP.
NormalStat—1005
36Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat——20
41Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat—9015
42Rain Dance
Summons a rain for 5 turns.
WaterStat——5
43Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
50Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat——10
50Trump Card
The less PP the move has the more damage it does.
NormalSpec1—5
54Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
62Backlash
Boosts power when burned, paralyzed, or poisoned.
PsychicSpec7010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 41

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM07Hail
Not handed out, sold or hidden anywhere in this game's own map data
Ice—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM48Skill Swap
Not handed out, sold or hidden anywhere in this game's own map data
Psychic—
TM51Brine
Dewford Town — House 2
Water65
TM59Natural Gift
Slateport City
Normal1
TM60Tri Attack
Not handed out, sold or hidden anywhere in this game's own map data
Normal30
TM64Swamp Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
HM03Surf
Petalburg City — Wally's House
Water90
HM04Strength
Route 112
Fighting80
HM05Flash
Granite Cave — 1F
Normal—
HM06Rock Smash
Mauville City — House 1
Fighting40
HM08Dive
Mossdeep City — Steven's House
Water80

Where to find Slowking

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Own Tempo, Regenerator
  • What the innates do: Own Tempo — Prevents confusion. · Regenerator — Heals HP upon switching out.
  • Abilities you pick one of: Oblivious — Prevents attraction. · Rain Dish — Slight HP recovery in rain.
  • Hidden ability: Rain Dish
  • How its abilities arrive: Oblivious, Own Tempo, Shell Armor from the start; Rain Dish at Lv 14; Regenerator at Lv 32; Healing Factor at Lv 40; Toxic Boost at Lv 48; Telepathy at Lv 52; Wit's End at Lv 59; Sap Sipper at Lv 68
  • Tutor moves: Body Slam, Counter, Double-Edge, Dream Eater, DynamicPunch, Endure, Fury Cutter, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mimic, Mud-Slap, Psych Up, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, Water Ball
  • Egg groups: Monster / Water 1
  • Catch rate 70