ROM Hack Guides
Slowking

Slowking in Pokémon Infinite Fusion

#199 · Water / Psychic · see locations below

WaterPsychic

Abilities

Oblivious, Own Tempo, Regenerator (hidden)

Base stats

HP95
Attack75
Defense80
Sp. Attack100
Sp. Defense110
Speed30
Total490

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Slowking

AreaMethodLevel
Slowpoke WellCave (Classic)40-485% rare
Slowpoke WellCave (Remix)40-50
Slowpoke WellGood Rod (Classic)205% rare
Slowpoke WellGood Rod (Remix)205% rare
Slowpoke WellSuper Rod40

Level-up moves

LvMoveTypeCatPowAccPP
1Curse
A move that works differently for the Ghost type than for all the other types.
GhostStat10
1Heal Pulse
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
PsychicStat10
1Hidden Power
A unique attack that varies in type and intensity depending on the Pokémon using it.
NormalSpec6010015
1Power Gem
The user attacks with a ray of light that sparkles as if it were made of gemstones.
RockSpec8010020
1Tackle
A physical attack in which the user charges and slams into the target with its whole body.
NormalPhys4010035
1Yawn
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
NormalStat10
5Growl
The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered.
NormalStat10040
9Water Gun
The target is blasted with a forceful shot of water.
WaterSpec4010025
14Confusion
The target is hit by a weak telekinetic force. It may also leave the target confused.
PsychicSpec5010025
19Disable
For four turns, this move prevents the target from using the move it last used.
NormalStat10020
23Headbutt
The user sticks out its head and attacks by charging into the foe. It may also make the target flinch.
NormalPhys7010015
28Water Pulse
The user attacks the target with a pulsing blast of water. It may also confuse the target.
WaterSpec6010020
32Zen Headbutt
The user focuses its willpower to its head and attacks the foe. It may also make the target flinch.
PsychicPhys809015
36Nasty Plot
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
DarkStat20
41Swagger
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
NormalStat8515
45Psychic
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
PsychicSpec9010010
49Trump Card
The fewer PP this move has, the greater its attack power.
NormalSpec15
54Psych Up
The user hypnotizes itself into copying any stat change made by the target.
NormalStat10
58Heal Pulse
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (56)

#Move · where to get itTypePow
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM06Toxic
Fuchsia City Gym (given)
Poison
TM07Hail
Seafoam Islands B3 (on the ground)
Ice
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM13Ice Beam
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Ice90
TM14Blizzard
Pokémon Mansion (area 4) (on the ground)
Ice110
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM20Safeguard
Cerulean Cave (on the ground)
Normal
TM21Frustration
Pewter Hotel (given)
Normal1
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM28Dig
Not placed in the map data — bought, or given by an event this guide can't read
Ground80
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM35Flamethrower
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Fire90
TM38Fire Blast
Cinnabar Island Gym (given)
Fire110
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM49Echoed Voice
Route 7 (given)
Normal40
TM51Ally Switch
Route 9 (area 2) (on the ground)
Psychic
TM52Focus Blast
Victory Road (on the ground)
Fighting120
TM55Water Pulse
Cerulean City Gym (given)
Water60
TM56Fling
Not placed in the map data — bought, or given by an event this guide can't read
Dark1
TM59Incinerate
Not placed in the map data — bought, or given by an event this guide can't read
Fire60
TM60Quash
Safari Zone Area 1 (on the ground)
Dark
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM77Psych Up
Slowpoke Well (given)
Normal
TM78Bulldoze
Route 17 (given)
Ground60
TM82Dragon Tail
Victory Road (area 2) (on the ground)
Dragon60
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM86Grass Knot
Kindle Road (on the ground)
Grass1
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM92Trick Room
new 5F (on the ground)
Psychic
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM97Nasty Plot
Ecruteak City Gym (given)
Dark
TM104Recover
Cinnabar Hotel (given)
Normal
TM112Focus Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting150
TM115Power-Up Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting40
TM121Scald
Ember Spa (on the ground)
Water80
HM03Surf
Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground)
Water90
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80
HM06Dive
Azalea Town (area 3) (given)
Water80
HM08Flash
Not placed in the map data — bought, or given by an event this guide can't read
Normal

Open in the interactive guide