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Slowbro (Mega)
#080 · Pokémon Exceeded · changed in this game

Slowbro (Mega)

WaterPsychicShell Armor, Shell Armor

In Exceeded: Not in the wild: Mega Evolve Slowbro holding the Slowbronite. Water / Psychic type, base stats total 590.

Level-up moves 31

LvMoveTypeCatPowAccPP
0Withdraw
Raises user defensive stats and lowers offensive stats.
WaterStat——15
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Curse
A move that functions differently for Ghosts.
Stat——10
1Daze Barrage
Can confuse on hit. Powers up if the foe is confused.
PsychicSpec6010010
1Disable
Psychically disables one of the foe's moves.
NormalStat—10020
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
1Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
1Stomp
Stomps the enemy with a big foot. May cause flinching.
NormalPhys6510020
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Withdraw
Raises user defensive stats and lowers offensive stats.
WaterStat——15
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat——10
6Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
9Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat——10
11Water Gun
Squirts water to attack the foe.
WaterSpec4010025
14Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
19Disable
Psychically disables one of the foe's moves.
NormalStat—10020
24Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
25Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
30Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat——5
30Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
31Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
36Slack Off
Slacks off and restores half the maximum HP.
NormalStat—1005
37Withdraw
Raises user defensive stats and lowers offensive stats.
WaterStat——15
42Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat——20
47Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
53Rain Dance
Summons a rain for 5 turns.
WaterStat——5
57Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat——10
62Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
70Slowbeam
A beam that changes the foe's ability to Stall.
PsychicSpec7010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 0

#Move · where to get itTypePow

Where to find Slowbro (Mega)

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Own Tempo, Regenerator
  • What the innates do: Own Tempo — Prevents confusion. · Regenerator — Heals HP upon switching out.
  • Abilities you pick one of: Shell Armor — Blocks critical hits. · Shell Armor — Blocks critical hits.
  • How its abilities arrive: Oblivious, Own Tempo, Shell Fortress from the start; Rain Dish at Lv 14; Regenerator at Lv 32; Healing Factor at Lv 40; Unaware at Lv 48; Telepathy at Lv 52; Clear Minded at Lv 59
  • Egg groups: Monster / Water 1
  • Catch rate 75