Slowbro (Mega) in Emerald Imperium
Water / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Defense 110 → 180, Sp. Atk 100 → 130 (total 490 → 590)
- Abilities gains Shell Armor and loses Oblivious, Own Tempo
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Slowbro (Mega) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Slowbro (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 1 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 1 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 5 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 9 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 14 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 17 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 20 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 24 | Icy Wind A chilling attack that lowers the foe's Speed. | Ice | Spec | 55 | 100 | 15 |
| 28 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 32 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 36 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 43 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 49 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 55 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 62 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 68 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (48)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM04 | Calm Mind | Psychic | — |
| TM07 | Snowscape | Ice | — |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Icy Wind | Ice | 55 |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM33 | Reflect | Psychic | — |
| TM34 | Teleport | Psychic | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM40 | Aerial Ace | Flying | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM55 | Expanding Force | Psychic | 80 |
| TM60 | Drain Punch | Fighting | 75 |
| TM72 | Psyshock | Psychic | 80 |
| TM73 | Thunder Wave | Electric | — |
| TM83 | Scald | Water | 80 |
| TM85 | Future Sight | Psychic | 120 |
| TM86 | Grass Knot | Grass | 1 |
| TM96 | Bulldoze | Ground | 60 |
| TM105 | Body Press | Fighting | 80 |
| TM106 | Trick Room | Psychic | — |
| TM112 | Ice Punch | Ice | 75 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM126 | Weather Ball | Normal | 50 |
| TM139 | Foul Play | Dark | 95 |
| TM140 | Iron Defense | Steel | — |
| TM141 | Nasty Plot | Dark | — |
| TM143 | Aura Sphere | Fighting | 80 |
| TM151 | Stored Power | Psychic | 20 |
| TM158 | Body Slam | Normal | 85 |
| TM160 | Water Pulse | Water | 60 |
| TM166 | Psychic Noise | Psychic | 75 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Electric | 60 |
| HM06 | Rock Smash | Fighting | 60 |