Slowbro (Mega) in Unbound
#080 · Water / Psychic · see locations below
WaterPsychic
Abilities
Shell Armor, Shell Armor
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Defense 110 → 180, Sp. Atk 100 → 130 (total 490 → 590)
- Abilities gains Shell Armor and loses Oblivious, Own Tempo, Regenerator
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Slowbro (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse A move that works differently for the Ghost-type and all the other types. | Ghost | Stat | — | — | 10 |
| 1 | Growl The user growls in a cute way, making the foe lower its Attack stat. | Normal | Stat | — | 100 | 40 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Gun The foe is struck with a lot of water expelled forcibly from the mouth. | Water | Spec | 40 | 100 | 25 |
| 1 | Withdraw The user withdraws its body in its hard shell, raising its Defense stat. | Water | Stat | — | — | 40 |
| 9 | Yawn A huge yawn lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 12 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 15 | Disable For a few turns, it prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 18 | Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 21 | Headbutt The user sticks its head out and rams. It may make the foe flinch. | Normal | Phys | 70 | 100 | 15 |
| 24 | Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | Phys | 80 | 90 | 15 |
| 27 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 30 | Surf A big wave crashes down on the foe. Can also be used for crossing water. | Water | Spec | 90 | 100 | 15 |
| 33 | Slack Off The user slacks off and restores its HP by half its full HP. | Normal | Stat | — | — | 10 |
| 36 | Psychic A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 41 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 46 | Rain Dance A heavy rain falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 51 | Heal Pulse The user emits a healing pulse that restores a target's HP by up to half. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|