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Slowbro (Mega)

Slowbro (Mega) in Unbound

#080 · Water / Psychic · see locations below

WaterPsychic

Abilities

Shell Armor, Shell Armor

Base stats

HP95
Attack75
Defense180
Sp. Attack130
Sp. Defense80
Speed30
Total590

Compared with the official games

Against the base species it is built from:

  • Stats Defense 110 → 180, Sp. Atk 100 → 130 (total 490 → 590)
  • Abilities gains Shell Armor and loses Oblivious, Own Tempo, Regenerator

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Slowbro (Mega)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Curse
A move that works differently for the Ghost-type and all the other types.
GhostStat10
1Growl
The user growls in a cute way, making the foe lower its Attack stat.
NormalStat10040
1Tackle
A physical attack in which the user charges, full body, into the foe.
NormalPhys4010035
1Water Gun
The foe is struck with a lot of water expelled forcibly from the mouth.
WaterSpec4010025
1Withdraw
The user withdraws its body in its hard shell, raising its Defense stat.
WaterStat40
9Yawn
A huge yawn lulls the foe into falling asleep on the next turn.
NormalStat10
12Confusion
A weak telekinetic attack that may also leave the foe confused.
PsychicSpec5010025
15Disable
For a few turns, it prevents the foe from using the move it last used.
NormalStat10020
18Water Pulse
An attack with a pulsing blast of water. It may also confuse the foe.
WaterSpec6010020
21Headbutt
The user sticks its head out and rams. It may make the foe flinch.
NormalPhys7010015
24Zen Headbutt
The user focuses and rams the foe. It may also make the foe flinch.
PsychicPhys809015
27Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
30Surf
A big wave crashes down on the foe. Can also be used for crossing water.
WaterSpec9010015
33Slack Off
The user slacks off and restores its HP by half its full HP.
NormalStat10
36Psychic
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
PsychicSpec9010010
41Psych Up
The user hypnotizes itself into copying any stat change made by the foe.
NormalStat10
46Rain Dance
A heavy rain falls for five turns, powering up Water- type moves.
WaterStat5
51Heal Pulse
The user emits a healing pulse that restores a target's HP by up to half.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide