#094 · Pokémon Exceeded · changed in this game
Gengar (Mega)
GhostPoisonShadow Tag, Shadow Tag
In Exceeded: Not in the wild: Mega Evolve Gengar holding the Gengarite. Ghost / Poison type, base stats total 600.
Level-up moves 36
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Lick Licks with a long tongue to injure. May also paralyze. | Ghost | Phys | 70 | 100 | 20 |
| 1 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 1 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 1 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 1 | Reflect Type The user reflects the foe's type, copying it. | Normal | Stat | — | — | 15 |
| 1 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 1 | Smog Fire-type Pokemon gain STAB. May badly poison. | Poison | Spec | 50 | — | 15 |
| 1 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 7 | Poison Gas Envelops the foe in a toxic gas that may poison. | Poison | Stat | — | — | 10 |
| 7 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 11 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 14 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 14 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 18 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 18 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 21 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 24 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 24 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 25 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 28 | Despair Kiss An attack that absorbs over half the damage inflicted. | Dark | Spec | 50 | 100 | 10 |
| 29 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 32 | Mega Lick A powerful lick that may paralyze the foe. | Ghost | Phys | 120 | 85 | 5 |
| 34 | Cursed Terrain Curses the ground for 5 turns. Prevents healing. | Ghost | Stat | — | — | 10 |
| 36 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 42 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 43 | Dream Eater Inflicts double damage on a sleeping foe. Drains HP. | Psychic | Spec | 60 | 100 | 15 |
| 45 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 50 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
| 59 | Nightmare Inflicts 1/4 damage on a sleeping foe every turn. | Ghost | Stat | — | — | 15 |
| 66 | Phantom Ambush Vanishes on the first turn then strikes the next turn. | Ghost | Spec | 120 | 100 | 5 |
| 72 | Dark Bargain Raises all stats, but the Pokémon become cursed. | Dark | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 0
| # | Move · where to get it | Type | Pow |
|---|
Where to find Gengar (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Ethereal, Cursed Body
- What the innates do: Ethereal — Ups evasion vs physical. · Cursed Body — Disables moves on contact.
- Abilities you pick one of: Shadow Tag — Prevents the foe's escape. · Shadow Tag — Prevents the foe's escape.
- How its abilities arrive: Cursed Body from the start; Livid Shadow at Lv 22; Ethereal at Lv 27; Frighten at Lv 34; Gravekeeper at Lv 48; Shadow Tag at Lv 55; Lifelink at Lv 62
- Egg groups: Amorphous
- Catch rate 45