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Sandy Shocks
#998 · Pokémon Exceeded · unchanged from the official games

Sandy Shocks

ElectricGroundProtosynthesis

In Exceeded: It is not in any of this guide's encounter tables. Its type (Electric / Ground) and base stats (total 570) are the same as in the official games.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Electric Terrain
Electrifies the ground for 5 turns. Prevents sleep.
ElectricStat——10
1Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
1Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
1ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
7Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
14Bulldoze
Stomps down on the ground. Lowers Speed.
GroundPhys6010020
21Charge Beam
Fires a beam of electricity. May raise Sp. Atk.
ElectricSpec5010020
28Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
35Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
42Heavy Slam
Does more damage if the user outweighs the foe.
SteelPhys110010
49Metal Sound
Emits a horrible screech that sharply lowers Sp. Def.
SteelStat—8540
56Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
63Earth Power
Makes the ground erupt with power. May lower Sp. Def.
GroundSpec9010010
70Mirror Coat
Counters the foe's special attack at double the power.
PsychicSpec110020
77Gravity
Gravity is intensified negating levitation.
PsychicStat——5
84Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
91Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat——20

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 13

#Move · where to get itTypePow
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM55Body Press
Dewford Town — Pokemon Center 2F
Fighting80
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90

Where to find Sandy Shocks

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
  • Innates (always active): Minus, Magnet Pull
  • What the innates do: Minus — Syncs moves with Plus. · Magnet Pull — Traps Steel-type Pokémon.
  • Ability: Protosynthesis — Sun boosts best stat.
  • How its abilities arrive: Magnet Pull, Minus, Protosynthesis from the start
  • Tutor moves: Body Slam, Endure, Fire Punch, Sleep Talk, Substitute, Thunder Wave
  • Egg groups: Undiscovered
  • Catch rate 30