#377 · Pokémon Exceeded · unchanged from the official games
Regirock
RockSolid Rock, Sighting System (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Rock) and base stats (total 580) are the same as in the official games. 6 of its 15 level-up moves are new compared with Pokémon Emerald, including Bulldoze and Charge Beam.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bulldoze Stomps down on the ground. Lowers Speed. | Ground | Phys | 60 | 100 | 20 |
| 1 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 100 | 20 |
| 1 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 1 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 90 | 10 |
| 1 | Lock-On Ensure the next move's hit and doubles the damage. | Normal | Stat | — | — | 5 |
| 1 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 1 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 1 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 8 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 13 | Bulldoze Stomps down on the ground. Lowers Speed. | Ground | Phys | 60 | 100 | 20 |
| 18 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 22 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 24 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 27 | AncientPower An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 34 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 100 | 20 |
| 38 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 41 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 57 | Lock-On Ensure the next move's hit and doubles the damage. | Normal | Stat | — | — | 5 |
| 57 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 61 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 90 | 10 |
| 61 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 76 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 78 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM63 | Sandy Terrain Not handed out, sold or hidden anywhere in this game's own map data | Ground | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| TM69 | Stone Edge Not handed out, sold or hidden anywhere in this game's own map data | Rock | 100 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Regirock
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Power Core, Clear Body, Impenetrable
- What the innates do: Power Core — More defensive more damage. · Clear Body — Prevents stat reduction. · Impenetrable — Only damaged by attacks.
- Abilities you pick one of: Solid Rock — Weakens “supereffective”. · Sighting System — Trades Accuracy for priority.
- Hidden ability: Sighting System
- How its abilities arrive: Solid Rock (always on) from the start; Clear Body at Lv 10; Impenetrable (always on) at Lv 20; Power Core (always on) at Lv 30; Sighting System at Lv 50; Infused Core at Lv 65; Animated Construct at Lv 75
- Tutor moves: AncientPower, Body Slam, Counter, Defense Curl, Double-Edge, DynamicPunch, Endure, Explosion, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave, ThunderPunch
- Egg groups: Undiscovered
- Catch rate 3