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Octillery
#224 · Pokémon Exceeded · unchanged from the official games

Octillery

WaterSuction Cups, Abyssal Voyager, Trench (hidden)

In Exceeded: First found in Route 111 (Super Rod), and in 1 more area. Its type (Water) and base stats (total 480) are the same as in the official games. 12 of its 21 level-up moves are new compared with Pokémon Emerald, including Ink Jet and Gunk Shot.

Level-up moves 28

LvMoveTypeCatPowAccPP
0Ink Jet
Lowers the foe's Accuracy, then switches out.
GroundStat—10010
0Octazooka
Can hit Flying foes. Lowers foe accuracy.
GroundSpec100505
1Aurora Beam
Fires a rainbow-colored beam that lowers Attack.
IceSpec7510010
1Constrict
Matches user's first type. Traps, lower Speed each turn.
NormalPhys559515
1Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
1Gunk Shot
Shoots filthy garbage at the foe. May also poison.
PoisonPhys120705
1Helping Hand
Boosts the power of the recipient's moves.
NormalStat—10020
1Ink Jet
Lowers the foe's Accuracy, then switches out.
GroundStat—10010
1Octazooka
Can hit Flying foes. Lowers foe accuracy.
GroundSpec100505
1Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec7510010
1Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys258010
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
1Wrap
Wraps and squeezes the foe 2 to 5 times with vines, etc.
NormalPhys509010
6Constrict
Matches user's first type. Traps, lower Speed each turn.
NormalPhys559515
12Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec7510010
15Aurora Beam
Fires a rainbow-colored beam that lowers Attack.
IceSpec7510010
19BubbleBeam
Forcefully sprays bubbles that lowers Speed.
WaterSpec7510010
24Lock-On
Ensure the next move's hit and doubles the damage.
NormalStat——5
25Focus Energy
Ups defenses, crit ratio, Focus Blast and Focus Punch.
NormalStat——30
25Octazooka
Can hit Flying foes. Lowers foe accuracy.
GroundSpec100505
30Wring Out
The higher the foe's HP the more damage caused.
NormalSpec11005
36Signal Beam
A strange beam attack that may confuse the foe.
BugSpec7510010
37Bullet Seed
Shoots 2 to 5 seeds. Each berry eaten ups seeds shoot.
GrassPhys2510030
42Ice Beam
Blasts the foe with an icy beam. May cause frostbite.
IceSpec9510010
48Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
58Hyper Beam
Powerful, but leaves the user immobile the next turn.
NormalSpec150905
58Soak
Makes foe a Water-type. Sharply lower Speed.
WaterStat—10020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM09Bullet Seed
Route 104
Grass25
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM51Brine
Dewford Town — House 2
Water65
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
HM03Surf
Petalburg City — Wally's House
Water90
HM07Waterfall
Sootopolis City
Water80
HM08Dive
Mossdeep City — Steven's House
Water80

Where to find Octillery

AreaMethodLevel
Route 111Super Rod
Route 111Surf
Safari ZoneSuper Rod5% rare

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Artillery, Swift Swim, Water Absorb
  • What the innates do: Artillery — Some moves cannot miss. · Swift Swim — Raises Speed on swamp terrain. · Water Absorb — Changes water into HP.
  • Abilities you pick one of: Suction Cups · Abyssal Voyager — Dives on entry. · Trench — Halves damage taken.
  • Hidden ability: Trench
  • How its abilities arrive: Mega Launcher, Suction Cups from the start; Water Absorb at Lv 26; Abyssal Voyager at Lv 30; Trench at Lv 36; Benthic Organism at Lv 45
  • Tutor moves: Defense Curl, Double-Edge, Endure, Icy Wind, Mimic, Mud-Slap, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, Water Ball
  • Egg groups: Water 1 / Water 2
  • Catch rate 75