#224 · Pokémon Odyssey · changed in this game
Octillery
WaterSniper, Swift Swim
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Seed Bomb The user slams a barrage of hard-shelled seeds down on the target from above. | Grass | Phys | 80 | 100 | 15 |
| 1 | Waterfall A powerful charge attack. It can also be used to climb a waterfall. | Water | Phys | 80 | 100 | 15 |
| 1 | Water Gun The foe is struck with a lot of water expelled forcibly from the mouth. | Water | Spec | 40 | 100 | 25 |
| 1 | Helping Hand A move that boosts the power of the ally’s attack in a battle. | Normal | Stat | 0 | 0 | 20 |
| 5 | Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | Normal | Stat | 0 | 0 | 30 |
| 10 | Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | Psychic | Spec | 65 | 100 | 20 |
| 15 | Aurora Beam A rainbow-colored attack beam. It may lower the foe’s ATTACK stat. | Ice | Spec | 65 | 100 | 20 |
| 20 | Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 25 | Octazooka Water-type Fake Out. | Water | Spec | 40 | 100 | 15 |
| 25 | Signal Beam The foe is hit with a flashing beam that may also cause confusion. | Bug | Spec | 75 | 100 | 15 |
| 30 | Ice Beam The foe is struck with an icy beam. It may freeze the foe solid. | Ice | Spec | 90 | 100 | 10 |
| 35 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Dark | Spec | 80 | 100 | 15 |
| 40 | Hydro Pump A high volume of water is blasted at the foe under great pressure. | Water | Spec | 110 | 80 | 5 |
| 45 | Aura Sphere The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. | Fighting | Spec | 80 | 0 | 20 |
| 50 | Hyper Beam A severely damaging attack that makes the user rest on the next turn. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 22
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Second Stratum, right side | Water | 60 |
| TM06 | Toxic Sixth Stratum, western area | Poison | — |
| TM09 | Bullet Seed Varley Woods | Grass | 25 |
| TM10 | Flash Cannon Seventh Stratum, B1F | Steel | 80 |
| TM11 | Sunny Day Charon | Fire | — |
| TM13 | Ice Beam Sea of Galazeah, eastern side | Ice | 90 |
| TM14 | Blizzard Sixth Stratum, southern area | Ice | 110 |
| TM15 | Hyper Beam Fifth Stratum, B2F | Normal | 150 |
| TM17 | Protect Fourth Stratum | Normal | — |
| TM18 | Rain Dance Gorge of Zanado | Water | — |
| TM21 | Frustration Charon | Normal | — |
| TM27 | Return Charon | Normal | — |
| TM29 | Psychic Fifth Stratum, B2F | Psychic | 90 |
| TM32 | Double Team Lost Woods | Normal | — |
| TM35 | Flamethrower Third Stratum | Fire | 90 |
| TM36 | Sludge Bomb Auburn Thicket | Poison | 90 |
| TM38 | Fire Blast Porcelain Cave | Fire | 110 |
| TM42 | Facade Second Stratum, left side | Normal | 70 |
| TM44 | Rest Fourth Stratum | Psychic | — |
| TM45 | Attract Talrega's Guild, TM machine near Rikkah | Normal | — |
| TM46 | Dark Pulse Abyssal Fortress | Dark | 80 |
| TM49 | Scald Azure Cave | Water | 80 |
Where to find Octillery
| Area | Method | Level | |
|---|---|---|---|
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Second Stratum | 30 | |
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Third Stratum | 40 | |
| Sea of Galazeah (Naval Exploration) | Naval exploration — after the Fourth Stratum | 50 |