#151 · Pokémon Exceeded · unchanged from the official games
Mew
PsychicPsychic Barrier
In Exceeded: It is not in any of this guide's encounter tables. Its type (Psychic) and base stats (total 600) are the same as in the official games. 16 of its 22 level-up moves are new compared with Pokémon Emerald, including Confusion and Mimic.
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Mimic Copies a move used by the foe, immediately use it. | Normal | Stat | 1 | — | 10 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Psyshield Creates a shield of 1/2 of the user's maximum HP. | Psychic | Stat | — | — | 5 |
| 1 | Reflect Type The user reflects the foe's type, copying it. | Normal | Stat | — | — | 15 |
| 1 | Transform Alters the user's cells to become a copy of the foe. | Normal | Stat | — | — | 10 |
| 11 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 16 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 80 | 100 | 15 |
| 33 | Metronome Waggles a finger to use any Pokémon move at random. | Normal | Stat | — | — | 10 |
| 33 | Psywave Damage scales with user base Sp. Attack. | Psychic | Spec | 1 | 90 | 10 |
| 40 | Barrier Creates a barrier that sharply raises Defense. | Psychic | Stat | — | — | 30 |
| 40 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 5 |
| 44 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 45 | AncientPower An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 48 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 59 | Transform Alters the user's cells to become a copy of the foe. | Normal | Stat | — | — | 10 |
| 65 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 70 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 70 | Me First Executes the foe's attack with greater power. | Normal | Stat | 1 | — | 20 |
| 77 | Brainstorm A rampage of 2 to 3 turns that confuses the user. | Psychic | Spec | 120 | 100 | 10 |
| 80 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 97 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 100 | Mystical Mirage The Pokémon and its partner vanish until next move. | Psychic | Stat | — | — | 1 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 77
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM02 | Dragon Claw Not handed out, sold or hidden anywhere in this game's own map data | Dragon | 80 |
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM09 | Bullet Seed Route 104 | Grass | 25 |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM22 | SolarBeam Not handed out, sold or hidden anywhere in this game's own map data | Grass | 120 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 80 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
| TM51 | Brine Dewford Town — House 2 | Water | 65 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM53 | Bug Buzz Petalburg Woods | Bug | 90 |
| TM54 | Heat Crash Magma Hideout — 2F Room 3 | Fire | 1 |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM56 | Geogeyser Lavaridge Town | Water | 90 |
| TM57 | Burning Terrain Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM58 | Nature Power Slateport City | Normal | 1 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM60 | Tri Attack Not handed out, sold or hidden anywhere in this game's own map data | Normal | 30 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM62 | Frozen Terrain Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM63 | Sandy Terrain Not handed out, sold or hidden anywhere in this game's own map data | Ground | — |
| TM64 | Swamp Terrain Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM65 | Fog Fortree City — School | Flying | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| TM69 | Stone Edge Not handed out, sold or hidden anywhere in this game's own map data | Rock | 100 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM02 | Fly Route 119 | Flying | 90 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Mew
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
- Innates (always active): Mystic Power, Levitate
- What the innates do: Mystic Power — Boosts all moves's type. · Levitate — Not hit by Ground attacks.
- Ability: Psychic Barrier — Summons a psychic barrier.
- How its abilities arrive: Genetic Nexus, Levitate from the start; Psychic Barrier at Lv 30; Mystic Power at Lv 50; Move Reset at Lv 56; Blink at Lv 70; Power Gate at Lv 88
- Tutor moves: AncientPower, Blaze Kick, Body Slam, Counter, Defense Curl, Double Lariat, Double-Edge, Dream Eater, DynamicPunch, Endure, Explosion, Fire Punch, Fury Cutter, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Seismic Toss, Signal Beam, Sleep Talk, Snore, Softboiled, Substitute, Swagger, Swift, Swords Dance, Thunder Wave, ThunderPunch, Water Ball
- Egg groups: Undiscovered
- Catch rate 45