Mew
#294 · Pokémon Too Many Types 1 · changed in this game

Mew

Prime

In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet lists this one under the truck. Its base stats (total 600) are the same as in the official games. It is Prime type here; the official games have it as Psychic. 2 of its 2 level-up moves are new compared with Pokémon Emerald: Content and Prime Sub.

Level-up moves 2

LvMoveTypeCatPowAccPP
20Content**
Metronome - Only 1HKO moves, self-destruct moves, or type changing moves
——
20Prime Sub**
payday but better
——

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Mew

Not found in the wild — no wild tables are published for this game, and the sheet lists this one under the truck.

Other changes in this game

  • This game types it Prime.
  • On this game's type chart it takes ×2 from Electric, Ice, Vibe, Bad, Silly, Stinky, Zoomer, Gamer, Emerald, Pikachu, Prime, Bean; ×½ from Fighting, Poison, Fire, Water, Dragon, Angy, Friend, Sus, Ancient, Dream, Dance, Boring, Deez Nuts, Boomer.
  • New TMs it can learn: Fossilize, Pee-Yew!, Hype Train, Warm Hug, Glomp, Flash Mob, RootinTootin, Crab Rave.
  • The level-up table holds only what this game adds — 2 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.