Marowak in Pokémon Infinite Fusion
#105 · Ground · see locations below
Ground
Abilities
Lightning Rod, Rock Head, Battle Armor (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Marowak
| Area | Method | Level | |
|---|---|---|---|
| Victory Road | Cave (Classic) | 32-46 | 5% rare |
| Victory Road (area 2) | Cave (Classic) | 32-46 | 5% rare |
| Victory Road (area 3) | Cave (Classic) | 32-46 | 5% rare |
| Cerulean Cave (area 2) | Cave (Classic) | 51-60 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bone Club The user clubs the target with a bone. It may also make the target flinch. | Ground | Phys | 65 | 85 | 20 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 1 | Headbutt The user sticks out its head and attacks by charging into the foe. It may also make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 1 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Normal | Stat | — | 100 | 30 |
| 3 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Normal | Stat | — | 100 | 30 |
| 7 | Bone Club The user clubs the target with a bone. It may also make the target flinch. | Ground | Phys | 65 | 85 | 20 |
| 11 | Headbutt The user sticks out its head and attacks by charging into the foe. It may also make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 13 | Leer The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 17 | Focus Energy The user takes a deep breath and focuses so that critical hits land more easily. | Normal | Stat | — | — | 30 |
| 21 | Bonemerang The user throws the bone it holds. The bone loops to hit the target twice, coming and going. | Ground | Phys | 50 | 90 | 10 |
| 23 | Rage As long as this move is in use, the user's Attack rises each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 27 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 33 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 37 | Fling The user flings its held item at the target to attack. Its power and effects depend on the item. | Dark | Phys | 1 | 100 | 10 |
| 43 | Stomping Tantrum The user attacks driven by frustration. Power increases if the user's previous move failed. | Ground | Phys | 75 | 100 | 10 |
| 49 | Endeavor An attack move that cuts down the target's HP to equal the user's HP. | Normal | Phys | 1 | 100 | 5 |
| 53 | Double-Edge A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 59 | Retaliate Gets revenge for a fainted ally. If an ally fainted in the last turn, this attack's damage increases. | Normal | Phys | 70 | 100 | 5 |
| 65 | Bone Rush The user strikes the target with a hard bone two to five times in a row. | Ground | Phys | 25 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (46)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM14 | Blizzard Pokémon Mansion (area 4) (on the ground) | Ice | 110 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM23 | Smack Down Union Cave B2 (on the ground) | Rock | 50 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM28 | Dig Not placed in the map data — bought, or given by an event this guide can't read | Ground | 80 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM35 | Flamethrower Team Rocket Hideout (area 4) (given) · Game Corner (given) | Fire | 90 |
| TM37 | Sandstorm Mt. Moon (area 3) (on the ground) | Rock | — |
| TM38 | Fire Blast Cinnabar Island Gym (given) | Fire | 110 |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM49 | Echoed Voice Route 7 (given) | Normal | 40 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM54 | False Swipe Route 6 (on the ground) | Normal | 40 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM59 | Incinerate Not placed in the map data — bought, or given by an event this guide can't read | Fire | 60 |
| TM67 | Retaliate Union Cave (on the ground) | Normal | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM75 | Swords Dance Victory Road (area 2) (on the ground) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM109 | Brutal Swing Not placed in the map data — bought, or given by an event this guide can't read | Dark | 60 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM119 | Stomping Tantrum Not placed in the map data — bought, or given by an event this guide can't read | Ground | 75 |
| TM120 | Throat Chop Not placed in the map data — bought, or given by an event this guide can't read | Dark | 80 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM10 | Rock Climb Mt. Silver (area 4) (given) | Normal | 90 |