Marowak in Blaze Black 2 & Volt White 2
#105 · Ground · see locations below
Ground
Abilities
Rock Head, Battle Armor, Battle Armor (hidden)
Base stats
Compared with the official games
- Abilities loses Lightning Rod
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Rock Head, Lightning Rod, Battle Armor.
Where to find Marowak
| Area | Method | Level | |
|---|---|---|---|
| Celestial Tower | Floor — 4F | 35-38 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bone Club Has a chance to make the target flinch. | Ground | Phys | 65 | 85 | 20 |
| 1 | Fire Punch** New to this hack Has a chance to burn the target. | Fire | Phys | 75 | 100 | 15 |
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 1 | Sing** New to this hack Puts the target to sleep. | Normal | Stat | — | 55 | 15 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | ThunderPunch** New to this hack Has a chance to paralyze the target. | Electric | Phys | 75 | 100 | 15 |
| 3 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 7 | Bone Club Has a chance to make the target flinch. | Ground | Phys | 65 | 85 | 20 |
| 11 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 13 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 17 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 21 | Bonemerang Hits twice in one turn. | Ground | Phys | 50 | 90 | 10 |
| 23 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 27 | False Swipe Cannot lower the target’s HP below 1. | Normal | Phys | 40 | 100 | 40 |
| 33 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 37 | Fling Throws held item at the target; power depends on the item. | Dark | Phys | — | 100 | 10 |
| 43 | Bone Rush Hits 2-5 times in one turn. | Ground | Phys | 25 | 90 | 10 |
| 49 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 53 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 59 | Retaliate Has double power if a friendly Pokémon fainted last turn. | Normal | Phys | 70 | 100 | 5 |
| 64 | Belly Drum** New to this hack User pays half its max HP to max out its Attack. | Normal | Stat | — | — | 10 |
| 70 | Perish Song** New to this hack User and target both faint after three turns. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM23 | Smack Down Relic Passage — in an item ball | Rock | 50 |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black 2 / White 2 | Normal | 40 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM54 | False Swipe Same place as Black 2 / White 2 | Normal | 40 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM71 | Stone Edge Victory Road — in an item ball | Rock | 100 |
| TM75 | Swords Dance Route 11 — in an item ball | Normal | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |