#448 · Pokémon Exceeded · unchanged from the official games
Lucario
FightingSteelSteadfast, Justified (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting / Steel) and base stats (total 525) are the same as in the official games.
Level-up moves 45
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 0 | Ki Explosion It does special damage that is boosted by target's Def. | Psychic | Phys | 50 | 95 | 10 |
| 1 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 1 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Copycat The user mimics the last move used by a foe. | Normal | Stat | 1 | — | 20 |
| 1 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Dragon Combo The user consume its HP to damage the foe. May flinch. | Dragon | Phys | 90 | 90 | 10 |
| 1 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 1 | ExtremeSpeed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 1 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
| 1 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Foresight Negates the foe's evasion. Raises Attack and Accuracy. | Normal | Stat | — | 100 | 40 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Ki Explosion It does special damage that is boosted by target's Def. | Psychic | Phys | 50 | 95 | 10 |
| 1 | Laser Focus Guarantees the next move will be a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 5 |
| 1 | Metal Claw A claw attack that may raise the user's Attack. | Steel | Phys | 75 | 95 | 15 |
| 1 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 1 | Rock Smash A rock-crushing attack that may lower Defense. | Fighting | Phys | 40 | 100 | 15 |
| 1 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 1 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 7 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 11 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 12 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 16 | Laser Focus Guarantees the next move will be a critical hit. | Normal | Stat | — | — | 30 |
| 16 | Power-Up Punch A hard punch that raises the user's Attack. | Fighting | Phys | 40 | 100 | 20 |
| 25 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 28 | Bone Rush Can hit Flying foes. Hits 2 to 5 times. | Ground | Phys | 30 | 90 | 10 |
| 29 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 32 | Me First Executes the foe's attack with greater power. | Normal | Stat | 1 | — | 20 |
| 32 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 39 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 42 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 42 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 45 | Force Healing Recovers up to half the user's maximum HP. | Psychic | Stat | — | — | 5 |
| 47 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 48 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 100 | 85 | 10 |
| 53 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 55 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 60 | ExtremeSpeed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 78 | Aura Cannon Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 100 | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Lucario
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Inner Focus
- What the innates do: Inner Focus — Prevents flinching.
- Abilities you pick one of: Steadfast · Justified
- Hidden ability: Justified
- How its abilities arrive: Inner Focus from the start; Indomitable at Lv 25; Steadfast at Lv 38; Justified at Lv 44; Battle Aura at Lv 50
- Mega Evolves into Lucario (Mega) holding the Lucarionite
- Tutor moves: Blaze Kick, Counter, Double Lariat, Endure, Fury Cutter, Ice Punch, Mud-Slap, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance, ThunderPunch
- Egg groups: Field / Human Like
- Catch rate 45