Lucario in Pokémon Infinite Fusion
#448 · Fighting / Steel · see locations below
FightingSteel
Abilities
Steadfast, Inner Focus, Justified (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Lucario
| Area | Method | Level | |
|---|---|---|---|
| Cerulean Cave | Cave (Remix) | 50-59 | 5% rare |
| Cerulean Cave (area 2) | Cave (Remix) | 50-59 | 5% rare |
| Mt. Silver (area 8) | Cave (Remix) | 57-66 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aura Sphere The user looses a blast of aura power from deep within its body. This move is certain to hit. | Fighting | Spec | 80 | — | 20 |
| 1 | Detect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Foresight Enables the user to hit a Ghost type with any kind of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 1 | Laser Focus The user focuses intensely. The attack on the next turn always results in a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Metal Claw The target is raked with steel claws. It may also raise the user's Attack stat. | Steel | Phys | 50 | 95 | 35 |
| 1 | Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 6 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | Fighting | Phys | 1 | 100 | 20 |
| 11 | Feint An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | Normal | Phys | 30 | 100 | 10 |
| 15 | Power-Up Punch Striking opponents repeatedly makes the user's fists harder, raising the user's Attack stat. | Fighting | Phys | 40 | 100 | 20 |
| 19 | Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | Normal | Stat | — | — | 10 |
| 24 | Metal Sound A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | Steel | Stat | — | 85 | 40 |
| 29 | Bone Rush The user strikes the target with a hard bone two to five times in a row. | Ground | Phys | 25 | 90 | 10 |
| 33 | Quick Guard The user protects itself and its allies from priority moves. It may fail if used in succession. | Fighting | Stat | — | — | 15 |
| 37 | Me First The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | Normal | Stat | — | — | 20 |
| 42 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | Normal | Stat | — | — | 30 |
| 47 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 51 | Heal Pulse The user emits a healing pulse which restores the target's HP by up to half of its max HP. | Psychic | Stat | — | — | 10 |
| 55 | Close Combat The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | Fighting | Phys | 120 | 100 | 5 |
| 60 | Dragon Pulse The target is attacked with a shock wave generated by the user's gaping mouth. | Dragon | Spec | 85 | 100 | 10 |
| 65 | Extreme Speed The user charges the target at blinding speed. This attack always goes before any other move. | Normal | Phys | 80 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (49)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 13 (on the ground) | Dark | — |
| TM04 | Calm Mind Cerulean Cave (area 2) (on the ground) | Psychic | — |
| TM05 | Roar Route 32 (on the ground) | Normal | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM08 | Bulk Up Viridian City (on the ground) | Fighting | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM28 | Dig Not placed in the map data — bought, or given by an event this guide can't read | Ground | 80 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM30 | Shadow Ball Route 27 (on the ground) | Ghost | 80 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM47 | Low Sweep Rock Tunnel (on the ground) | Fighting | 65 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM65 | Shadow Claw Safari Zone Area 5 (area 2) (on the ground) | Ghost | 70 |
| TM66 | Payback Olivine City (on the ground) | Dark | 50 |
| TM67 | Retaliate Union Cave (on the ground) | Normal | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM75 | Swords Dance Victory Road (area 2) (on the ground) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM83 | Work Up Route 36 (on the ground) | Normal | — |
| TM84 | Poison Jab Rock Tunnel (area 2) (on the ground) | Poison | 80 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM91 | Flash Cannon Route 23 (on the ground) | Steel | 80 |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM97 | Nasty Plot Ecruteak City Gym (given) | Dark | — |
| TM104 | Recover Cinnabar Hotel (given) | Normal | — |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM07 | Teleport Vermillion City (given) | Psychic | — |
| HM10 | Rock Climb Mt. Silver (area 4) (given) | Normal | 90 |