HomeRecordkeepersPokémon › Lucario
Lucario
#448 · Recordkeepers · changed in this game

Lucario

FightingSteelSteadfast

Level-up moves 4

LvMoveTypeCatPowAccPP
100Aura Sphere Phases 1–2 rotation
Attacks with an aura blast that cannot be evaded.
FightingSpec8020
100Iron Head Phases 1–2 rotation
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
100Psychic Phases 1–2 rotation
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
100Stone Edge Phases 1–2 rotation
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Lucario

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Steadfast: Flinching raises Speed.
  • Innates switch on as your boss count grows: Adaptability (Boosts same type attacks.) — from your 2nd boss win; Mind's Eye (Keen Eye and Scrappy.) — from your 4th; Steely Spirit (Boosts ally's Steel moves.) — from your 6th.
  • Reward for beating it: the move Aura Sphere+ (Attacks with an aura blast that cannot be evaded.).