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Iron Thorns
#1004 · Pokémon Exceeded · unchanged from the official games

Iron Thorns

RockElectricQuark Drive

In Exceeded: It is not in any of this guide's encounter tables. Its type (Rock / Electric) and base stats (total 570) are the same as in the official games.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Ice Fang
May cause flinching or leave the foe frozen.
IcePhys659515
1Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat——15
1Rock Throw
Throws small rocks to strike the foe.
RockPhys509015
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
7Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
21Rock Tomb
Stops the foe from moving with rocks and cuts Speed.
RockPhys609515
28Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
35Charge
Boost next electric move, S.Def and Speed.
ElectricStat——20
42Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
49Sandstorm
Causes a sandstorm that rages for several turns.
RockStat——10
56Wild Charge
An electrical tackle that also hurts the user.
ElectricPhys9010015
63Pin Missile
Sharp pins are fired to strike 2 to 5 times.
BugPhys148520
68Proton Scream
Leaves the user immobile the next turn if no Elec. Terrain.
ElectricSpec150905
70Earthquake
A powerful quake, but has no effect on flying foes.
GroundPhys10010010
77Stealth Rock
Sets floating stones that hurt a foe switching in.
RockStat——20
84Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805
91Giga Impact
Powerful, but leaves the user immobile the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 22

#Move · where to get itTypePow
TM02Dragon Claw
Not handed out, sold or hidden anywhere in this game's own map data
Dragon80
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM39Rock Tomb
Rustboro City Gym
Rock60
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM55Body Press
Dewford Town — Pokemon Center 2F
Fighting80
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100

Where to find Iron Thorns

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
  • Innates (always active): Metalmorph, Plus, Solid Rock
  • What the innates do: Metalmorph — Becomes Steel-type. · Plus — Syncs moves with Minus. · Solid Rock — Weakens “supereffective”.
  • Ability: Quark Drive — Elec. field ups best stat.
  • How its abilities arrive: Metalmorph, Plus, Solid Rock from the start; Quark Drive at Lv 30
  • Tutor moves: Body Slam, Endure, Fire Punch, Ice Punch, Rock Slide, Substitute, Swords Dance, Thunder Wave, ThunderPunch
  • Egg groups: Undiscovered
  • Catch rate 30