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Iron Thorns

Iron Thorns in Elite Redux

#995 · Rock / Electric · see locations below

RockElectric

Abilities

Fearmonger, Solid Rock, Light Metal (hidden)

Base stats

HP100
Attack134
Defense110
Sp. Attack70
Sp. Defense84
Speed72
Total570

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Quark Drive, Sharp Edges, Self Repair
  • What the innates do: Quark Drive — Boosts highest stat in Electric Terrain or with Booster Energy. · Sharp Edges — 1/6 HP damage when touched. · Self Repair — Self Sufficient + Natural Cure.
  • Abilities you pick one of: Fearmonger — Intimidate + Scare; 10% chance to fear with contact moves. · Solid Rock — Takes 35% less damage from Super-effective moves. · Light Metal — Boosts Speed by 1.3x and halves this Pokémon's weight.
  • Tutor moves: Caltrops, Charge Beam, Crush Claw, Discharge, Dragon Claw, Earth Power, Earthquake, Electric Terrain, Endure, Flash, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Iron Fangs, Iron Head, Magnet Rise, Metal Claw, Protect, Rain Dance, Rest, Return, Rock Slide, Rock Throw, Sandstorm, Secret Power, Sleep Talk, Spikes, Stealth Rock, Stone Edge, Substitute, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Wide Guard, Wild Charge
  • Egg groups: Undiscovered
  • Height 1.6 m, weight 303.0 kg

Where to find Iron Thorns

AreaMethodLevel
Victory Road B1FGrass5% rare
Victory Road FroomGrass5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Charge
Charges power to boost the electric move used next.
ElectricStat10020
1Recover
Recovers up to half the user's maximum HP.
NormalStat5
1Roar
Priority -6. Makes the foe flee to end the battle.
NormalStat20
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys8010015
17Accelerock
Priority +1. Hits with a high-speed rock that always goes first.
RockPhys4010015
17Spark
Priority +2. An electrified tackle with +2 priority. May paralyze.
ElectricPhys4010015
24Asteroid Shot
Launches a asteroid onto the target. Cannot miss.
RockPhys9020
24Rock Climb
A charging attack that may confuse the foe.
RockPhys11010020
24Spine Breaker
The foe is struck fearsomely on the back. 30% chance to paralyze.
RockPhys8010015
24Volt Bolt
Not done yet.
ElectricPhys7010020
37Double Shock
Unleashes two strong shocks, then loses the Electric-type.
ElectricPhys601005
37Smite
Attacks from above with strong electricity. Smack Down effect.
ElectricPhys1208015
37Supercell Slam
Tackles with its shock body. Hurts on miss.
ElectricPhys1009510
46Mountain Chunk
Hurls a chunk of a mountain at the opponent. Can flinch.
GroundPhys1109010
46Rock Wrecker
Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but leaves the user immobile the next turn.
Rock1201005
46Shift Gear
Rotates its gears to raise Attack and Speed.
SteelStat10
46Spiky Shield
Priority +4. Evades attack, and causes bleeding if struck.
GrassStat10
51Femur Breaker
The foe is struck fearsomely on the legs. Paralyzes the target.
ElectricPhys1207010
51Volt Tackle
A life-risking tackle that slightly hurts the user.
ElectricPhys12010010
56Bolt Strike
Strikes with a great amount of lightning. May paralyze.
ElectricPhys1301005
56Core Enforcer
Hits with a ray that nullifies the foe's ability.
DragonPhys10010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide