Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 1 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 1 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 7 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 21 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 95 | 15 |
| 28 | Bite Bites with vicious fangs. May cause flinching. | B_UPDATED_MOVE_TYPES >= GEN_2 ? TYPE_DARK : TYPE_NORMAL | Phys | 60 | 100 | 25 |
| 35 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 42 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 49 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 56 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 63 | Pin Missile Sharp pins are fired to strike 2 to 5 times. | Bug | Phys | 25 | 95 | 20 |
| 70 | Earthquake A powerful quake that hits all other POKéMON. | Ground | Phys | 100 | 100 | 10 |
| 77 | Stealth Rock Sets floating stones that hurt a foe switching in. | Rock | Stat | — | — | 20 |
| 84 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 91 | Giga Impact | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw Route 27 | Dragon | 80 |
| TM10 | Hidden Power Lake of Rage | Normal | 60 |
| TM11 | Sunny Day Goldenrod City | Fire | — |
| TM12 | Taunt Burned Tower | Dark | — |
| TM13 | Ice Beam Goldenrod City | Ice | 90 |
| TM14 | Blizzard Goldenrod City | Ice | 110 |
| TM15 | Hyper Beam Goldenrod City | Normal | 150 |
| TM17 | Protect Goldenrod City | Normal | — |
| TM18 | Rain Dance Slowpoke Well | Water | — |
| TM21 | Frustration Celadon City | Normal | 1 |
| TM24 | Thunderbolt Goldenrod City | Electric | 90 |
| TM25 | Thunder Goldenrod City | Electric | 110 |
| TM26 | Earthquake Victory Road | Ground | 100 |
| TM27 | Return Goldenrod City | Normal | 1 |
| TM28 | Dig National Park | Ground | 80 |
| TM31 | Brick Break Route 17 | Fighting | 75 |
| TM35 | Flamethrower Goldenrod City | Fire | 90 |
| TM37 | Sandstorm Route 27 | Rock | — |
| TM38 | Fire Blast Goldenrod City | Fire | 110 |
| TM39 | Rock Tomb Union Cave | Rock | 60 |
| TM42 | Facade Route 15 | Normal | 70 |
| TM43 | Secret Power Lake of Rage | Normal | 70 |
| TM44 | Rest Goldenrod City | Psychic | — |
| TM52 | Focus Blast Goldenrod City | Fighting | 120 |
| TM56 | Fling Rock Tunnel | Dark | 1 |
| TM57 | Charge Beam Olivine City | Electric | 50 |
| TM58 | Endure Celadon City | Normal | — |
| TM68 | Giga Impact Celadon City | Normal | 150 |
| TM71 | Stone Edge Route 13 | Rock | 100 |
| TM73 | Thunder Wave Route 14 | Electric | — |
| TM75 | Swords Dance Goldenrod City | Normal | — |
| TM76 | Stealth Rock Celadon City | Rock | — |
| TM80 | Rock Slide Pewter City Gym | Rock | 75 |
| TM82 | Sleep Talk Celadon City | Normal | — |
| TM83 | Natural Gift Goldenrod City | Normal | 1 |
| TM90 | Substitute Goldenrod City | Normal | — |
Where to find Iron Thorns
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Endure, Rock Slide, Sleep Talk, Substitute, Swords Dance, Thunder Wave, Body Slam, Bulldoze, Double-Edge, Dragon Tail, Fire Punch, Ice Punch, Mimic, Smack Down, Snarl, Thunder Punch, Volt Switch, Wild Charge