Steelix
Steel / Ground — the official numbers, and what each ROM hack does with them.
Compare official Steelix with the hacks →
In the 14 guides that include it
Every ROM hack on this site that has Steelix, and whether it left it alone. Click a guide for that version's full page — locations, moveset and TMs.
| Guide | Type | Total | Abilities | |
|---|---|---|---|---|
| Blaze Black & Volt White | Changed | SteelGround | 515 +5 | Sheer Force, Sturdy, Sheer Force |
| Blaze Black 2 & Volt White 2 | Unchanged | SteelGround | 510 | Sheer Force, Sturdy, Sheer Force |
| Blaze Black 2 Redux & Volt White 2 Redux | Changed | SteelGround | 520 +10 | Sheer Force, Sturdy, Rock Head |
| Elite Redux | Changed | SteelGround | 530 +20 | Aftershock, Impenetrable, Coil Up |
| Emerald Rogue | Unchanged | SteelGround | 510 | Rock Head, Sturdy, Sheer Force |
| Fire Red Omega | Unchanged | SteelGround | 510 | Rock Head, Sturdy |
| Gaia | Unchanged | SteelGround | 510 | Rock Head, Sturdy, Sheer Force |
| Infinite Fusion | Unchanged | SteelGround | 510 | Sturdy, Rock Head, Sheer Force |
| Lazarus | Unchanged | SteelGround | 510 | Rock Head, Strong Jaw, Sand Stream |
| Radical Red | Unchanged | SteelGround | 510 | Rock Head, Sturdy, Sheer Force |
| Renegade Platinum | Changed | SteelGround | 520 +10 | Rock Head, Sturdy |
| Rising Ruby & Sinking Sapphire | Unchanged | SteelGround | 510 | Rock Head, Sturdy, Sheer Force |
| Sacred Gold & Storm Silver | Changed | SteelGround | 515 +5 | Rock Head, Sturdy |
| Unbound | Unchanged | SteelGround | 510 | Rock Head, Sturdy, Sheer Force |
Official data is present-day reference data, not a snapshot of any one game's era — the Fairy type and hidden abilities arrived partway through the series, so a difference against an older hack can belong to the series rather than to that hack.