#365 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Walrein
IceWaterThick Fat, Ice Body, Oblivious (hidden)
In Wishes of Tomorrow: Not in the wild: evolve Sealeo at Level 44. Its type (Ice / Water), base stats (total 530) and abilities are the same as in the official games. 7 of its 18 level-up moves are new compared with Pokémon Emerald, including Crunch and Defense Curl.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 1 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 1 | Swagger Confuses the foe, but also sharply raises its Attack. | Normal | Stat | — | 85 | 15 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 12 | Powder Snow Blasts the foes with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 16 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 20 | Snore A loud attack that can only be used asleep. May flinch. | Normal | Spec | 50 | 100 | 15 |
| 24 | Brine Does double damage to foes with half HP or less. | Water | Spec | 65 | 100 | 10 |
| 28 | Aurora Beam Fires a rainbow-colored beam that may lower Attack. | Ice | Spec | 65 | 100 | 20 |
| 35 | Encore Makes the foe repeat its last move over 3 turns. | Normal | Stat | — | 100 | 5 |
| 40 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 48 | Surf Creates a huge wave, then crashes it down on the field. | Water | Spec | 90 | 100 | 15 |
| 56 | Blizzard Hits the foes with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 64 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | — | — | 10 |
| 72 | Sheer Cold A chilling attack that causes fainting if it hits. | Ice | Spec | 1 | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM05 | Roar Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM07 | Hail Nowhere in the region hands this one out — the game doesn't say where it comes from | Ice | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM13 | Ice Beam Rebel Base | Ice | 90 |
| TM14 | Blizzard Walnut Woods | Ice | 110 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM26 | Earthquake National Park | Ground | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM55 | Swords Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| HM03 | Surf Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 90 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
| HM07 | Waterfall Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
| HM08 | Dive Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
Where to find Walrein
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Swords Dance, Body Slam, Defense Curl, Endure, Icy Wind, Mud-Slap, Rock Slide, Snore